04-28-2014, 12:07 PM
Fixed Sub Raid, was broken (couldnt save hostage, didnt end), hopefully will work now.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Updated Drone Attack. I think I did fix it before but we may have played Variable's renamed version (drone_attack instead of droneattack). I accommodated an underscore.
Note, to fly a drone, operate it as driver, then Tab lock the targets. The AI gunner should automatically fire on locked targets.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Updated an addAction script that adds diving goggles.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Removed the whole drone air raid thing. Also noticed that the ammoboxes had no stuff I added extra, so I changed all addXYZcargo commands to addXYZcargoGlobal and also added a bunch of mine detectors on vehicles and ammoboxes.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Updated Drone Attack. I think I did fix it before but we may have played Variable's renamed version (drone_attack instead of droneattack). I accommodated an underscore.
Note, to fly a drone, operate it as driver, then Tab lock the targets. The AI gunner should automatically fire on locked targets.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Updated an addAction script that adds diving goggles.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo
Removed the whole drone air raid thing. Also noticed that the ammoboxes had no stuff I added extra, so I changed all addXYZcargo commands to addXYZcargoGlobal and also added a bunch of mine detectors on vehicles and ammoboxes.
https://dl.dropboxusercontent.com/u/3551....Altis.pbo