I checked the mission on the server just now, actually everything fires off properly except the FHQTT line. This is the code in engineer's init:
edit: would this work on dedicated? (works on local ofc)
engineer's init:
trigger condition:
Quote:removeBackpack this; this addBackpack "B_Carryall_oucamo"; this addMagazine "SatchelCharge_Remote_Mag"; this addEventHandler ["fired", {if(_this select 2 == "PipeBombMuzzle") then {hint format ["%1 has placed the explosive charge.", name engy], (leader alpha) sideRadio "chargeset", [engy] joinSilent alpha, ["task01A","succeeded","task01B"] call FHQ_TT_markTaskAndNext}}];
edit: would this work on dedicated? (works on local ofc)
engineer's init:
Quote:removeBackpack this; this addBackpack "B_Carryall_oucamo"; this addMagazine "SatchelCharge_Remote_Mag"; this addEventHandler ["fired", {if(_this select 2 == "PipeBombMuzzle") then {publicVariable "cset"; cset = 1}}];
trigger condition:
Quote:cset == 1trigger activation:
Quote:hint format ["%1 has placed the explosive charge.", name engy]; (leader alpha) sideRadio "chargeset"; [engy] joinSilent alpha; ["task01A","succeeded","task01B"] call FHQ_TT_markTaskAndNext;