02-09-2014, 06:45 PM
(02-09-2014, 06:40 PM)Variable link Wrote:Description for the mission list?
"Provide heavy fire support..."
Outlawz7's missions workshop
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02-09-2014, 06:45 PM
(02-09-2014, 06:40 PM)Variable link Wrote:Description for the mission list? "Provide heavy fire support..."
03-06-2014, 01:09 PM
Fixed the HQ messages and delayed the artillery
https://dl.dropboxusercontent.com/u/3551...tratis.pbo
SMD Sahrani A2 missions.
First one is Sahrani + CWR2, out of many to come hopefully Second, ArmA1 campaign remade as ArmA2 coop campaign, about half way finished. It'll be only the main story missions, not the side ones. First one has no weapon selection and disabled briefing, which should mean that it autostarts once everyone is loaded (thought I'd give that a try, there isn't anything to plan before start on first one). https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
03-10-2014, 06:06 PM
Updated Battle of Somato and changed the CWR2 missions tag to cwr2, added a new one.
https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
03-12-2014, 11:18 AM
Thanks Outlawz, it looks like we are going to add Saharani to the Arma 2 server!
The fewer men, the greater share of honor
03-18-2014, 08:56 AM
Fixed the first three missions of Armed Assault campaign, enabled briefing on first one, added the isServer check to unit spawn scripts, fixed third mission's end trigger.
https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo Resaved Stagler's missions, briefing names removed. https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
After seeing the debriefing thread, I checked Stagler's Sahrani missions and they were all broken (using && instead of AND in trigger conditions was the big one). All fixed now.
https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo https://dl.dropboxusercontent.com/u/3551...ani_A2.pbo
03-21-2014, 01:41 PM
(03-21-2014, 12:45 PM)Outlawz7 link Wrote:After seeing the debriefing thread, I checked Stagler's Sahrani missions and they were all broken (using && instead of AND in trigger conditions was the big one). All fixed now. Doesn't && work in triggers ? I'm sure I used it before
03-21-2014, 02:08 PM
Does, now that I checked BIKI, but I wanted to be on the safe side and I knew 'AND' works.Â
03-21-2014, 05:23 PM
What's the difference between && and AND? I've always been using && for the longest time but haven't notice things breaking on my end.
03-21-2014, 11:43 PM
None.
Quote:Returns true only if both conditions are true. In case of the alternative syntax, lazy evaluation is used (if left operand is false, evaluation of the right side is skipped completely). Identical to: a and bhttps://community.bistudio.com/wiki/a_%26%26_b
03-22-2014, 04:35 AM
So it is best I use AND from then on out?
03-22-2014, 08:18 PM
(03-21-2014, 12:45 PM)Outlawz7 link Wrote:After seeing the debriefing thread, I checked Stagler's Sahrani missions and they were all broken (using && instead of AND in trigger conditions was the big one). All fixed now.Uploaded! Thanks a bunch Outlawz.
The fewer men, the greater share of honor
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