09-07-2015, 08:11 AM
Mission 1 updated. I even played it on the server solo to make sure it was beatable . It was a painful experience of micromanaging because AIs surely love to give me a "fuck you". I don't get how people play with psycho revive on SP sometimes. The AI just sits there and not revive me while they wait for me to bleedout. Plus AIs are bad at retreating, manuevering fast, commencing ambush, or taking hard cover for defense missions. For the first mission it isn't too problematic since I can use all the time I want.
Anyways I removed 20 AIs and told all of the units that are suppose to hunker down to hold position (including sentry guys, they might get a bit retarded but, sentries shouldn't abandon their posts <it was funny when I went behind their back, breathe on them and they still sit there with disableAI "move" though...>). That'll prevent the AI zerg rush clusterfuck that I did not intend to happen.
Anyways I removed 20 AIs and told all of the units that are suppose to hunker down to hold position (including sentry guys, they might get a bit retarded but, sentries shouldn't abandon their posts <it was funny when I went behind their back, breathe on them and they still sit there with disableAI "move" though...>). That'll prevent the AI zerg rush clusterfuck that I did not intend to happen.