7. How do you create the white words appear on the side of the screen which appear when you start every campaign level.
They tell you the time, date, location based the actual location and time, not a pre typed infotext message.
8. Under the empty tab in the editor there is a section intel(interactive), when you pick up this item it takes you to the diary. What can you do with this and is it possible to use it with reference to Q1
They tell you the time, date, location based the actual location and time, not a pre typed infotext message.
8. Under the empty tab in the editor there is a section intel(interactive), when you pick up this item it takes you to the diary. What can you do with this and is it possible to use it with reference to Q1
If i were to ask someone to move some furniture i would ask the guy at the bar eating bar food