It is a function https://resources.bisimulations.com/w/in...Difference
I wonder what will be less resource consuming: sleep, a time counter, or the use of function from above.
I suppose triggers' countdown and timeout use some kind of counter pretty similar with sleep.
I wonder what will be less resource consuming: sleep, a time counter, or the use of function from above.
I suppose triggers' countdown and timeout use some kind of counter pretty similar with sleep.