Cheers Otlw
There are 3 scripts using different set of sounds and effect, only at the beginning the storm should be strong and loud, problem is the other scripts didn't kick in when they should and first script failed to stop. There is a public variable issue i think and the fact i used dynamic generated triggers.
I plan to use only one script and check the time in mission so changes will occur based on time passed.
I plan using fn_vbs_timeDifference
You have a better suggestion?
There are 3 scripts using different set of sounds and effect, only at the beginning the storm should be strong and loud, problem is the other scripts didn't kick in when they should and first script failed to stop. There is a public variable issue i think and the fact i used dynamic generated triggers.
I plan to use only one script and check the time in mission so changes will occur based on time passed.
I plan using fn_vbs_timeDifference
You have a better suggestion?