12-08-2009, 01:08 AM
(12-08-2009, 12:00 AM)Marto link Wrote: Nice - I'll try it a bit later today.
Go ahead and convert the AI slots into playable slots and we can upload it to the server. I'm sure Zwobot, myself or someone else would be happy to do a quick check to see it should work in MP - as long as you have no complex scripts, into or outtro?
Thank you. Enjoy.Â
As for MP convertability...how complex is "complex?"Â I made two "outros" and they're both about 8KB long. (They're not really outros, because they play before the debrief window). I commented the more complicated one. There's also a short "intro" (but after briefing) and scripted radio chatter between several groups. There's also a whole bunch of triggers and one-line scripts in activation fields. Feel free to un-PBO and have a look. Sadly, I just realized that the outros use createvehicle and createunit. That won't work for MP, will it?
I have a hunch that it would be MP compatible if the cutscenes were cut out and playable slots added, though.
Well, even if I have to rebuild the mission from scratch, it won't be as hard, because I can just copy lots of stuff.Â
R. Kurtz "Koortz" Dmitriyev
My methods have become "unsound."
My methods have become "unsound."