06-06-2009, 01:58 PM
can't find a way to turn it off. and i don't need it to be brrrrrrrrrr-ing all the time for my silent night mission
inactive
FDF boat engines
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06-06-2009, 01:58 PM
can't find a way to turn it off. and i don't need it to be brrrrrrrrrr-ing all the time for my silent night mission
inactive
06-06-2009, 02:06 PM
Lower your volumeÂ
06-06-2009, 02:34 PM
boat setfuel 0Â ???
06-06-2009, 03:12 PM
inactive
06-06-2009, 03:18 PM
There might be a mod here : http://operationflashpoint.filefront.com/
06-06-2009, 03:43 PM
Soldier action ["ENGINE OFF",Boat]
Remember that you must replace ''soldier'' with the unit name you placed in editor, do this also to ''boat''
06-06-2009, 03:53 PM
Engine isnt supposed to be on if nopody has drived it :o
06-06-2009, 04:16 PM
Try to create the boat again ???
checked even in other missions - can't make it shut up, but as far as i remember from yesterday, those boats in the a&d mission were silent.. gonna unpbo and check if there's some trick for this
edit: those are brrrrrr-ing too, guess it's an fdf bug
inactive
06-06-2009, 04:31 PM
But the boats we saw yesterday were locked, maybe that is the reason they weren't "brrrrrrrr-ing"
06-06-2009, 04:47 PM
as i said
(06-06-2009, 04:22 PM)Ferenczi link Wrote: edit: those are brrrrrr-ing too i just checked it
inactive
06-06-2009, 05:12 PM
Have you checked it in MP too? I think I can remember something about engines acting differently in mission editor and MP (might even matter if player is equal to server)
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