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FDF boat engines - Printable Version

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FDF boat engines - Ferenczi - 06-06-2009

can't find a way to turn it off. and i don't need it to be brrrrrrrrrr-ing all the time for my silent night mission


Re: FDF boat engines - Chris Johnson - 06-06-2009

Lower your volume  Wink


Re: FDF boat engines - lenin - 06-06-2009

boat setfuel 0  ???


Re: FDF boat engines - Ferenczi - 06-06-2009

(06-06-2009, 02:34 PM)Lenin link Wrote: boat setfuel 0  ???

already tried


Re: FDF boat engines - Chris Johnson - 06-06-2009

There might be a mod here : http://operationflashpoint.filefront.com/


Re: FDF boat engines - Make - 06-06-2009

Soldier action ["ENGINE OFF",Boat]
Remember that you must replace ''soldier'' with the unit name you placed in editor, do this also to ''boat''





Re: FDF boat engines - Ferenczi - 06-06-2009

forgot to say that the boat is empty


Re: FDF boat engines - Make - 06-06-2009

Engine isnt supposed to be on if nopody has drived it  :o


Re: FDF boat engines - Ferenczi - 06-06-2009

yeah shouldn't be.. :-\


Re: FDF boat engines - Make - 06-06-2009

Try to create the boat again  ???


Re: FDF boat engines - Ferenczi - 06-06-2009

checked even in other missions - can't make it shut up, but as far as i remember from yesterday, those boats in the a&d mission were silent.. gonna unpbo and check if there's some trick for this

edit: those are brrrrrr-ing too, guess it's an fdf bug


Re: FDF boat engines - Chris Johnson - 06-06-2009

But the boats we saw yesterday were locked, maybe that is the reason they weren't "brrrrrrrr-ing"


Re: FDF boat engines - Ferenczi - 06-06-2009

as i said

(06-06-2009, 04:22 PM)Ferenczi link Wrote: edit: those are brrrrrr-ing too

i just checked it


Re: FDF boat engines - Post - 06-06-2009

Have you checked it in MP too? I think I can remember something about engines acting differently in mission editor and MP (might even matter if player is equal to server)