09-28-2002, 01:57 PM
the script you are referring to works a bit different than you think:
- vehicles or units to be transported are located far away. They are "beamed" to the
landing position of the Helo.
- Simply adjust the coords of beaming or use qan invisible H to mark the actual position where the helo lands. Then use setpos , getpos to beam the units to the H coords.
If you refer to transportation script where vehicles are transported beneath the helo please clarify the question.
- vehicles or units to be transported are located far away. They are "beamed" to the
landing position of the Helo.
- Simply adjust the coords of beaming or use qan invisible H to mark the actual position where the helo lands. Then use setpos , getpos to beam the units to the H coords.
If you refer to transportation script where vehicles are transported beneath the helo please clarify the question.
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