Scripts - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Mission Making (http://forum.ciahome.net/forumdisplay.php?fid=8) +--- Thread: Scripts (/showthread.php?tid=582) |
Scripts - Moses - 08-11-2002 Hey.. I want to make a mission, where a chinook drops a hummer down to the player. My problem is, i have downloaded the script and the test mission, but i don´t get it. What am i supposed to write in the ini. fields and activation fields? And what shall i call the hummer? (I mean whats the editor name). Is it only the CH-47 who can carry vehicles? Can a chopper carry tanks? Can i be in the vehicle during transport? If anyone have the answers, PLZ send them to: pastor-moses@christensen.dk Re: Scripts - Balschoiw - 09-28-2002 the script you are referring to works a bit different than you think: - vehicles or units to be transported are located far away. They are "beamed" to the landing position of the Helo. - Simply adjust the coords of beaming or use qan invisible H to mark the actual position where the helo lands. Then use setpos , getpos to beam the units to the H coords. If you refer to transportation script where vehicles are transported beneath the helo please clarify the question. |