1) Doesn't matter. Launching with whatever launcher is down to personal preferences. I prefer the Spirited Machine one, but that's my own personal preference. You don't have to edit with it either, but I thought it would make things simplier with different profiles, 1 for editing, playing, etc.
2) I recommend you disable the addons when you do that incase you accidentally placed an addon required item in there that forces people to need the addons. It won't make it a requirement unless you place it there by accident.
3) Yes (though they should grab the lite edition anyways since its free hehe )
4) Its for making missions in general so you don't got to go around grabbing or creating every single additional files that it contains yourself so you can just copy and paste everything EXCEPT the mission.sqm into your mission folder that you're working on and edit those yourself. As for the ambush mission, you'll set that up yourself from scratch in the editor. It's just that the template has the briefing, description.ext, and other files premade for you that you can add to, remove some stuff in, or modify it so it makes the job easier. Basically, they're just for making missions in general (well no revive/respawn ones that is.)
5) With spiritedmachine you can make folders and put the addons inside folder (1 addon only at any folder so you can't put more than 1 addons in each folder). Let's say you want all your weapons addon in one folder so you make a folder called "WEAPON" and then you put all the weapons addon there. Another addon for all the Islands called "ISLAND" and etc. CBA in a CBA folder and ACE mods in an ACE folder. Its on how you want to organize it.
If you want to make different startup situations, make a new profile called CiA Coop Night profile for example and add all the addons required for CiA coop night and then if you want to make another profile for editing, then you do that.
The groups is for you to divide by types as you please. Now if you want to make different situations, you make different profiles.
Just go to top left corner and there's the profile button, click it then click New and create a new one or duplicate to copy your existing one and you can modify it from there.
2) I recommend you disable the addons when you do that incase you accidentally placed an addon required item in there that forces people to need the addons. It won't make it a requirement unless you place it there by accident.
3) Yes (though they should grab the lite edition anyways since its free hehe )
4) Its for making missions in general so you don't got to go around grabbing or creating every single additional files that it contains yourself so you can just copy and paste everything EXCEPT the mission.sqm into your mission folder that you're working on and edit those yourself. As for the ambush mission, you'll set that up yourself from scratch in the editor. It's just that the template has the briefing, description.ext, and other files premade for you that you can add to, remove some stuff in, or modify it so it makes the job easier. Basically, they're just for making missions in general (well no revive/respawn ones that is.)
5) With spiritedmachine you can make folders and put the addons inside folder (1 addon only at any folder so you can't put more than 1 addons in each folder). Let's say you want all your weapons addon in one folder so you make a folder called "WEAPON" and then you put all the weapons addon there. Another addon for all the Islands called "ISLAND" and etc. CBA in a CBA folder and ACE mods in an ACE folder. Its on how you want to organize it.
If you want to make different startup situations, make a new profile called CiA Coop Night profile for example and add all the addons required for CiA coop night and then if you want to make another profile for editing, then you do that.
The groups is for you to divide by types as you please. Now if you want to make different situations, you make different profiles.
Just go to top left corner and there's the profile button, click it then click New and create a new one or duplicate to copy your existing one and you can modify it from there.