04-18-2009, 08:11 PM
You need to unpack only the stuff you want to use.
abel.pbo, cain.pbo, eden.pbo for the default island textures.
data3d.pbo for default objects (houses, trees, rocks etc).
o.pbo from res/addons/ for Resistance textures and objects (Nogova stuff).
+ all the addon stuff you want to use (like barracken addon etc).
You shouldn't mix RES (512^2) and original (128^2) textures because they're different resolution and don't have transitions for them.
IMO, you should stick either to original or RES stuff but not mix them, because they don't look consistent together.
abel.pbo, cain.pbo, eden.pbo for the default island textures.
data3d.pbo for default objects (houses, trees, rocks etc).
o.pbo from res/addons/ for Resistance textures and objects (Nogova stuff).
+ all the addon stuff you want to use (like barracken addon etc).
You shouldn't mix RES (512^2) and original (128^2) textures because they're different resolution and don't have transitions for them.
IMO, you should stick either to original or RES stuff but not mix them, because they don't look consistent together.