01-18-2016, 07:09 PM
Hello,
I have been spending some time trying to get task force radio to work on my dedicated server... I have added the Channel TaskForceRadio in teamspeak3 with password 123, I have the mod active (client side) for task force radio and CBA_A3... but i keep getting error "no task force radio deployed on server".
I have tried to find step by step instructions on how to set this up, but nothing seems to work.
Im not sure how the server knows the Teamspeak server address... or does it just connect to your TeamSpeak3 client and sees who you are connected to? Thought maybe i am missing a config setting on the server to say the teamspeak address location.
I have just seen something else though... which is the reason I have added this to the Mission making thread...
It seems you need to add the task force stuff in your mission... so you cant just play any mission (like the vanilla "Headhunters" mission on stratis... you need to actually set the moduls up on the mission.
Can someone confirm this is the case, before I edit all my missions and include these modules
Thanks
I have been spending some time trying to get task force radio to work on my dedicated server... I have added the Channel TaskForceRadio in teamspeak3 with password 123, I have the mod active (client side) for task force radio and CBA_A3... but i keep getting error "no task force radio deployed on server".
I have tried to find step by step instructions on how to set this up, but nothing seems to work.
Im not sure how the server knows the Teamspeak server address... or does it just connect to your TeamSpeak3 client and sees who you are connected to? Thought maybe i am missing a config setting on the server to say the teamspeak address location.
I have just seen something else though... which is the reason I have added this to the Mission making thread...
It seems you need to add the task force stuff in your mission... so you cant just play any mission (like the vanilla "Headhunters" mission on stratis... you need to actually set the moduls up on the mission.
Can someone confirm this is the case, before I edit all my missions and include these modules
Thanks