12-02-2015, 11:29 AM
This has been grinding my gears for quite some time. In the latest Arma 3 Nexus update post the talk a bit about how they want to introduce a refined 'hitpoint-based' damage model.
They also mention that they want to improve reactions for when shots connect with their target. This all sounds great but after this latest update which is the Nexus update? No?
Well the problem is targets still do their spastic jerks when you hit them and when they die they bounce up in the air like it's a fuckin' spaghetti western. It looks ridiculous and as far as I can remember it was not like this in the alpha when soldiers just went limp and fell to the ground when killed.
As it is now they don't seem to have any weight to them and thus "moon physics" I don't know It just makes me sad that it's never fixed :'(
They also mention that they want to improve reactions for when shots connect with their target. This all sounds great but after this latest update which is the Nexus update? No?
Well the problem is targets still do their spastic jerks when you hit them and when they die they bounce up in the air like it's a fuckin' spaghetti western. It looks ridiculous and as far as I can remember it was not like this in the alpha when soldiers just went limp and fell to the ground when killed.
As it is now they don't seem to have any weight to them and thus "moon physics" I don't know It just makes me sad that it's never fixed :'(