08-19-2014, 05:20 PM
The loadout script works fine. I have no problems on test, when hosting, but on dedicated if i try to pick up a weapon (NATO SF for instance) the game crashes. This is what i use in the unit init:
Where fia_at.sqf is the script generated in FHQ debug.
Code:
this call compile preprocessFileLineNumbers "Scripts\fia_at.sqf";
Where fia_at.sqf is the script generated in FHQ debug.