06-06-2016, 04:42 PM
Youth of the nation
(Inspector Callahan)
Pretty simple scenario and not much to plan. I sent Shadow-2 to deal with the colonels retirement and Shadow-1 approached from north. Sniper teams were to find suitable positions on their own. During our transit we took a sidetrack to small hilltop to observe the scene. Lots of people, some of them armed, running here/there. As we had no long range tools we had to go in personal. Shadow-2 reported of approaching the target so we boarded our Mastiff, and used it as tactical police vehicle and steamrolled to city in it. We overran few hostiles enroute, breached a wall, downed a tree , and parked the Thing to a small yard. This was best part of the mission.
Unfortunately it became apparent that Shadow-2 had sustained losses, and sniper team had also taken fire. We moved to Shadow-2 last position, found no friendlies but several hostiles instead. We lost Lego at this point. With snipers as guardian angels we managed to calm down the chaotic situation. I thought the crate is near the marker and we spent 10 minutes with Sputnik looking under every bush in that small forest park.
I assumed we had pacified the situation and split up with our 2-man team so we can cover more ground quickly. Bad call. MGer in a grass spotted me.
Winter is coming (2d try)
(TL Bravo)
This turned out to be our better attempts after all. We followed the same plan, head south, cut through the forest, and eventually ended near the sentry camps where we had short action. We cleared camp, but came under heavy fire, including a possible vehicle, and Variable (SL) ordered evac. We disengaged to south and caught our breath.
We decided to push to coast, head north, and approach compound from NE. Sounds familiar anyone? We sneaked closer, took our aim, and Variables team pelted area with 40mms and my team eliminated sniper. We made charge to haskell barrier, and stacked up. This time we actually managed to take out the AGS gunner, and my team was ordered to push in at right flank. We made it to front entrance. There was no way to enter the compound from our side (or we missed it). I got killed by truckload of hostiles at entrance, and apparently there was a BRDM too. Sigh. Still ,one of our better tries. Good fun. Atmosphere in this mission is fantastic especially with visual/CUP Terrains upgrade.
Mortarded (FHQ)
(Demo spec)
This time we attempted approach from east coast. My teams landing was aborted due spotted patrol boat. We dashed to coast, disembarked and approached the compound. We located wall, anda house we would blow up to enter the base. Due action menu curiosities, I wasn't able to put time to both charges reliably and they detonated 60s too early. House was demolished though and entrance to base was open. We came under heavy fire at the breach and used plenty of grenades to clear the trash.
Leader (Varanon) was killed upon assaulting other building and Variable took over. Outlawz's team was using captured vehicle to lay fire, and we soon were notified of mission success. Quick extraction to forest, hike to south, RV with other team and mission win! Great fun and with visual upgrade, this map too looked great. Downside is, now this is completed.
(Inspector Callahan)
Pretty simple scenario and not much to plan. I sent Shadow-2 to deal with the colonels retirement and Shadow-1 approached from north. Sniper teams were to find suitable positions on their own. During our transit we took a sidetrack to small hilltop to observe the scene. Lots of people, some of them armed, running here/there. As we had no long range tools we had to go in personal. Shadow-2 reported of approaching the target so we boarded our Mastiff, and used it as tactical police vehicle and steamrolled to city in it. We overran few hostiles enroute, breached a wall, downed a tree , and parked the Thing to a small yard. This was best part of the mission.
Unfortunately it became apparent that Shadow-2 had sustained losses, and sniper team had also taken fire. We moved to Shadow-2 last position, found no friendlies but several hostiles instead. We lost Lego at this point. With snipers as guardian angels we managed to calm down the chaotic situation. I thought the crate is near the marker and we spent 10 minutes with Sputnik looking under every bush in that small forest park.
I assumed we had pacified the situation and split up with our 2-man team so we can cover more ground quickly. Bad call. MGer in a grass spotted me.
Winter is coming (2d try)
(TL Bravo)
This turned out to be our better attempts after all. We followed the same plan, head south, cut through the forest, and eventually ended near the sentry camps where we had short action. We cleared camp, but came under heavy fire, including a possible vehicle, and Variable (SL) ordered evac. We disengaged to south and caught our breath.
We decided to push to coast, head north, and approach compound from NE. Sounds familiar anyone? We sneaked closer, took our aim, and Variables team pelted area with 40mms and my team eliminated sniper. We made charge to haskell barrier, and stacked up. This time we actually managed to take out the AGS gunner, and my team was ordered to push in at right flank. We made it to front entrance. There was no way to enter the compound from our side (or we missed it). I got killed by truckload of hostiles at entrance, and apparently there was a BRDM too. Sigh. Still ,one of our better tries. Good fun. Atmosphere in this mission is fantastic especially with visual/CUP Terrains upgrade.
Mortarded (FHQ)
(Demo spec)
This time we attempted approach from east coast. My teams landing was aborted due spotted patrol boat. We dashed to coast, disembarked and approached the compound. We located wall, anda house we would blow up to enter the base. Due action menu curiosities, I wasn't able to put time to both charges reliably and they detonated 60s too early. House was demolished though and entrance to base was open. We came under heavy fire at the breach and used plenty of grenades to clear the trash.
Leader (Varanon) was killed upon assaulting other building and Variable took over. Outlawz's team was using captured vehicle to lay fire, and we soon were notified of mission success. Quick extraction to forest, hike to south, RV with other team and mission win! Great fun and with visual upgrade, this map too looked great. Downside is, now this is completed.