12-22-2009, 09:34 PM
what? what? what? What went wrong?
Arma II Linux Server
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12-22-2009, 09:34 PM
what? what? what? What went wrong?
12-22-2009, 11:07 PM
(12-22-2009, 09:34 PM)Post link Wrote:what? what? what? What went wrong? nothing went wrong. update 1.05 only changes a lot of addon files....
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission
12-23-2009, 05:24 PM
Hola Comrades,
what about setting up "infofficial" Arma Coop nights? Im just reinstalling Arma, and i havent played online yet. I dont know how many missions will be available and if they are worth playing it, but i thik we should get into action there. Maybe some retired CiA members will show up aswell? I think some stated something like that. And we have a reputation in the community aswell i guess ;-). I thik when we just can set up a time for our members internally (i´d suggest Tuesday evening for the beginning) and try some fun. I´d even suggest not to protect the server with a password in the beginning aswell for making new contacts with some players in this "trial-period". When they mess around too much, we can switch to PW at every time and kicking weirdos fast should make our way of Cooop Style clear :-). What do you think?  Tony
How come we play war and not peace? Too few role models...
12-23-2009, 05:38 PM
Tuesdays are ok for me, I'm looking forward to playing Arma2 with you guys to get a real feeling for the game. Singleplayer is boring.
Can't say for sure if I will be back home next Tuesday for coop...
12-23-2009, 11:21 PM
I won't be there next week, but otherwise Tuesdays are fine I guess. I'd love to try this out in MP. As we now have 79 mission pbos on the server, I guess we can have fun for a while
12-24-2009, 01:25 AM
I don't wanna be too insistent, but I cannot stress enough how much I will love to see Arma 2 played on this server. Any day at all!
I never gave a damn 'bout the meter man, 'til I was the man who had to read the meters, man
http://www.ex-misha.org nonliteral.org
12-24-2009, 10:26 PM
1+ on that Variable , could be god to get some games going on the server atleast 1 evning during the week(just to test the missions on the server wite a few players around).
And so we get a fell fore the game in the cia way, have noticed a lack of Co-op oriented servers out there .
âIf you sweat you diesâ Lieutenant XXX
12-26-2009, 05:10 AM
I've had the pleasure to play a few games with Zwo and/ or Variable (few for MP isn't it?) and I promise you, AA2 is made for coop. If/ when you are on other servers; grab a few missions you like and send them to me. I'll UL to server if they are "suitable".
(12-24-2009, 01:25 AM)Misha link Wrote:Any day at all!Why not? ;D
I'm Norwegian, what's your excuse?
12-26-2009, 01:19 PM
I would be happy to join too - should be able to do so very soon, just need first to get my game by mail (within next 1-2 weeks). And maybe get some feel of the game controls, so I won't cause any major disasters out there... ;D
Any day is fine for me.
12-28-2009, 06:35 PM
So is it an open Arma2 night on tuesday(tomorow) ???
And if so only a vanilla install and patched version 1.05?
âIf you sweat you diesâ Lieutenant XXX
12-28-2009, 08:34 PM
gaming only happens, if I have reuploaded the bugged files (1,5 GB) till then. And then the others have to decide if it is open gaming or not.
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission
12-29-2009, 07:19 PM
all files uploaded and are ok. server starts fine.
it says version 1.04.61018, but I have downloaded the server again and still the same. Installed is version 1.05.62021. BattleEye is is not installed.
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission
12-29-2009, 07:52 PM
Ingame Server browser tells the server version is 1.04 and I can't connect with version 1.05
edit... found the problem, was my mistake, soon should be fixed
server up and running with v1.05.62021 :-)
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission
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