12-14-2015, 01:50 PM
Okay, first of all the Hexes are the standard Arma stuff. I am using default settings because I need to have third person view etc when I am testing. I wouldn't jump through hoops to get LOS working for the labels and then display Hexes anyway.
About LOS vs. Non-LOS, I personally feel that usually, mk4 hud reveals way too much. One reason is the range at which it works (60 meters), I think that is definitely too much. Secondly, I don't think that I should know that team member X is behind a wall. Yes, you usually have more feedback in reality but I still think that LOS is a requirement or you will start to rely on information you shouldn't have.
I can easily remove it, and I will do so if everybody thinks it is a bad idea. Personally, I am on the fence with it.Â
About the slowdown, I have not experienced it myself so it is difficult to say what causes it. However, Group Info does not share any code with mk4 hud, and uses an entirely different method for rendering (drawIcon3D vs. setCtrlXXX) so it might not suffer from it. We'll have to see.
So, show of hands on the following issues:
About LOS vs. Non-LOS, I personally feel that usually, mk4 hud reveals way too much. One reason is the range at which it works (60 meters), I think that is definitely too much. Secondly, I don't think that I should know that team member X is behind a wall. Yes, you usually have more feedback in reality but I still think that LOS is a requirement or you will start to rely on information you shouldn't have.
I can easily remove it, and I will do so if everybody thinks it is a bad idea. Personally, I am on the fence with it.Â
About the slowdown, I have not experienced it myself so it is difficult to say what causes it. However, Group Info does not share any code with mk4 hud, and uses an entirely different method for rendering (drawIcon3D vs. setCtrlXXX) so it might not suffer from it. We'll have to see.
So, show of hands on the following issues:
- Range: 30 meters right now.
- LOS: Yay or nay?
I don't need luck, I have ammo.