01-26-2014, 07:04 PM
I wouldn't really change anything to tell the truth, I just think we have problem with the mission because we are trying to brute force our way up on that hill as poorly equiped guerrillas, through the enemy that has us outnumbered, and packs a lot of big guns. And since altis is pretty open, we don't have much cover to get close to enemies, and we end up engaging enemies that are far away with iron sights and 5.56mm. In ARMA 2 this would probably be perfectly fine, but here it doesn't quite cut it.
I really think we should try to sneak our way to the bottom of that hill, and when both teams are in position, take it over quickly, before they have too much time to react. Once we're on top, it shouldn't be hard to defend it.
Maybe even have teams attacking from completely opposite sides, in case we are detected. The team that got detected must retreat to the nearest position that has enough cover, and fight the enemies there in order to draw as much of them as possible, to maximize the chance of the success of the other team.
If I had to pick something that gets added to the mission, I guess it would be ammo. I remember near the end, most of the guys that were alive were either low or already scavenging for ammo.
But, this is just my opinion
I really think we should try to sneak our way to the bottom of that hill, and when both teams are in position, take it over quickly, before they have too much time to react. Once we're on top, it shouldn't be hard to defend it.
Maybe even have teams attacking from completely opposite sides, in case we are detected. The team that got detected must retreat to the nearest position that has enough cover, and fight the enemies there in order to draw as much of them as possible, to maximize the chance of the success of the other team.
If I had to pick something that gets added to the mission, I guess it would be ammo. I remember near the end, most of the guys that were alive were either low or already scavenging for ammo.
But, this is just my opinion