12-05-2016, 07:13 PM
Several cool missions last night
Steel Angels
(Rifleman - Gamma (MJ))
Gamma inserted to southern end of objective by the graveyard. We spotted armed technical and a tactical combat quadbike from the air. We pretty much ran to hostiles right at the start, and eventually took refuge in two story building. Medic, McGregor was lost at this point.
A bit later upon crossing the street we took, I suspect 40mm, too close. It wounded MJ and I got killed. However survivors cleared the village, destroyed caches, and mission win.
This looks like a great replayable mission. Very good starter for coop night.
Without Banners
(Medic - Wolf 3 (Etzu))
From my point of view the mission start, recon, ambush setup, etc went just great. Varanon's recon team provided us intel of the convoys, and Sputnik's plan turned out to be very good. We destroyed lead BRDM-2, troop transport and captured supply trucks and enemy technicals without even a scratch in their paint! I didn't see how the action at rear end of convoy looked like, I just pelted the troop transport with buckshots until someone lit it up with rpg.
I am not sure how we lost Sputnik and Etzu. I suppose one of the crew members / transport drivers got a lucky shot. Another big loss was the loss of TS server just when we were coordinating the return of forces to safe house. Fortunately backup server worked, and heroes of Without Banners linked up at safe house with the valuable trucks.
Variable had taken over and assigned perimeter defense. We received orders from regional commander to guard the precious cargo and await for arrival of other cells. Unfortunately that never happened. We witnessed destruction of our comrades at a distance, and it was soon obvious we were about to receive unwelcome guests.
I was on eastern edge with McGregor. I spotted arriving enemy troop transport from the north, and when I looked back to watch east, unfriendly forces were looking at me with their pointed rifles. I didn't have time even to sound the alarm. Hostiles managed to breach the perimeter and hell broke loose.
From the afterlife of lord of light we spotted remaining comrades put hell of a fight, and in the end escaping with the precious hard won supply trucks. Arriving BTR put several bursts of MG fire after them, but our comrades driving the trucks put pedal to the metal, and prevailed..for now. Unfortunately not entirely without losses. A tank cannon round from T-55 destroyed one of the trucks just as it was getting away! Remaining trucks, Freeman and Variable, continued their escape.
Variable got to view distance of the safe house when enemy forces from nearby crossroads opened fire. Man put pedal to metal, but it was matter of time until truck was incapacitated. Brave cell commander returned fire on foot, sent RPG-7 after enemy vehicle, but unfortunately did not make it. However this likely alerted Freeman that hostiles occupy X-roads, and taking out few of them likely enabled Freeman to drive through.
Now saving the world was up to Mr Freeman. Freeman approached same crossroads, but took out the remaining sentries with a crowbar, and cruised to mission victory with Ural transport like a boss.
Good teamwork, leading, good fun. Sputnik, now we know who we put to driver's seat in our 'unbeatable' missions.
Press Release
(Scout, TL)
Two tries. First one was one of most fun action packed missions for a long time. Upon arriving we noticed multiple hostiles swarming the target area. We put the bird down to closest possible location, the mosque yard, and under Manuels leadership we cleared the mosque swiftly and engaged with multiple hostiles outside the perimeter.
Manuel found the hostages, and started escorting him to helicopter. We managed to neutralize BTR-40 guarding eastern entrance, and got the VIP to helicopter under fire. Extraction and mission win. Fun!
On second try I decided to try the actual fastroping, and put the team down to wall battlement. However it didn't work as intended. The wall was not wide enough for team to insert to unless the bird is exactly in perfect spot. Also as a result some team members clipped through structure and fell through the wall. Teams got separated and I made it to eastern entrance only with 3 men but none of us made it through.
However loss of team is not a big loss while we have Manuel aboard. He dediced that he doesn't need the rest of the team anyway. He single handedly cleared the mosque of hostiles, got to the hostage (again) and took off with the damaged Huey and another mission win (yes, really).
Fast roping is fun, but some tips for later efforts:
- Prepare system in time during flight
- Make sure everyone knows how to operate (ACE interaction - fast rope)
- Assigning one rifleman as door gunner is probably a good idea.
I still want to try the landing to mosque roof, as author intended!
Mousetrap FHQ
(TL)
Another well executed convoy ambush. Varanon set us up for ambush near X-roads, and again, we secured the critical assets intact, this time terribly evil dread pirate Colonel Aziz.
After a brief personal purgatory we spent fair amount in vehicles escaping annoyed Chedakis. Good firefights enroute, including one potentially hairy encounter with Mi-17. Variable babysitted HVT in Uaz and survivors put offroad capacity of Land Rover to use.
Upon approaching enemy AAA camp our HVT was killed in crossfire, failing mission. It was real bad luck. He wasn't even intended target for them, it was just unlucky stray round. However it was good fun action packed mission.
Steel Angels
(Rifleman - Gamma (MJ))
Gamma inserted to southern end of objective by the graveyard. We spotted armed technical and a tactical combat quadbike from the air. We pretty much ran to hostiles right at the start, and eventually took refuge in two story building. Medic, McGregor was lost at this point.
A bit later upon crossing the street we took, I suspect 40mm, too close. It wounded MJ and I got killed. However survivors cleared the village, destroyed caches, and mission win.
This looks like a great replayable mission. Very good starter for coop night.
Without Banners
(Medic - Wolf 3 (Etzu))
From my point of view the mission start, recon, ambush setup, etc went just great. Varanon's recon team provided us intel of the convoys, and Sputnik's plan turned out to be very good. We destroyed lead BRDM-2, troop transport and captured supply trucks and enemy technicals without even a scratch in their paint! I didn't see how the action at rear end of convoy looked like, I just pelted the troop transport with buckshots until someone lit it up with rpg.
I am not sure how we lost Sputnik and Etzu. I suppose one of the crew members / transport drivers got a lucky shot. Another big loss was the loss of TS server just when we were coordinating the return of forces to safe house. Fortunately backup server worked, and heroes of Without Banners linked up at safe house with the valuable trucks.
Variable had taken over and assigned perimeter defense. We received orders from regional commander to guard the precious cargo and await for arrival of other cells. Unfortunately that never happened. We witnessed destruction of our comrades at a distance, and it was soon obvious we were about to receive unwelcome guests.
I was on eastern edge with McGregor. I spotted arriving enemy troop transport from the north, and when I looked back to watch east, unfriendly forces were looking at me with their pointed rifles. I didn't have time even to sound the alarm. Hostiles managed to breach the perimeter and hell broke loose.
From the afterlife of lord of light we spotted remaining comrades put hell of a fight, and in the end escaping with the precious hard won supply trucks. Arriving BTR put several bursts of MG fire after them, but our comrades driving the trucks put pedal to the metal, and prevailed..for now. Unfortunately not entirely without losses. A tank cannon round from T-55 destroyed one of the trucks just as it was getting away! Remaining trucks, Freeman and Variable, continued their escape.
Variable got to view distance of the safe house when enemy forces from nearby crossroads opened fire. Man put pedal to metal, but it was matter of time until truck was incapacitated. Brave cell commander returned fire on foot, sent RPG-7 after enemy vehicle, but unfortunately did not make it. However this likely alerted Freeman that hostiles occupy X-roads, and taking out few of them likely enabled Freeman to drive through.
Now saving the world was up to Mr Freeman. Freeman approached same crossroads, but took out the remaining sentries with a crowbar, and cruised to mission victory with Ural transport like a boss.
Good teamwork, leading, good fun. Sputnik, now we know who we put to driver's seat in our 'unbeatable' missions.
Press Release
(Scout, TL)
Two tries. First one was one of most fun action packed missions for a long time. Upon arriving we noticed multiple hostiles swarming the target area. We put the bird down to closest possible location, the mosque yard, and under Manuels leadership we cleared the mosque swiftly and engaged with multiple hostiles outside the perimeter.
Manuel found the hostages, and started escorting him to helicopter. We managed to neutralize BTR-40 guarding eastern entrance, and got the VIP to helicopter under fire. Extraction and mission win. Fun!
On second try I decided to try the actual fastroping, and put the team down to wall battlement. However it didn't work as intended. The wall was not wide enough for team to insert to unless the bird is exactly in perfect spot. Also as a result some team members clipped through structure and fell through the wall. Teams got separated and I made it to eastern entrance only with 3 men but none of us made it through.
However loss of team is not a big loss while we have Manuel aboard. He dediced that he doesn't need the rest of the team anyway. He single handedly cleared the mosque of hostiles, got to the hostage (again) and took off with the damaged Huey and another mission win (yes, really).
Fast roping is fun, but some tips for later efforts:
- Prepare system in time during flight
- Make sure everyone knows how to operate (ACE interaction - fast rope)
- Assigning one rifleman as door gunner is probably a good idea.
I still want to try the landing to mosque roof, as author intended!
Mousetrap FHQ
(TL)
Another well executed convoy ambush. Varanon set us up for ambush near X-roads, and again, we secured the critical assets intact, this time terribly evil dread pirate Colonel Aziz.
After a brief personal purgatory we spent fair amount in vehicles escaping annoyed Chedakis. Good firefights enroute, including one potentially hairy encounter with Mi-17. Variable babysitted HVT in Uaz and survivors put offroad capacity of Land Rover to use.
Upon approaching enemy AAA camp our HVT was killed in crossfire, failing mission. It was real bad luck. He wasn't even intended target for them, it was just unlucky stray round. However it was good fun action packed mission.