04-26-2015, 10:07 AM
(04-26-2015, 09:13 AM)Variable link Wrote:Do you mean missions like Lost Squad? The best thing I could think of is a server side addon, but in any case there should be a way to disable this feature, at the mission side.
Any mission that relies on groups, FHQ Task tracker can add tasks to only certain people based on their group, triggers can rely on a group existing etc., for example: http://ciahome.net/forum/mission-making/.../#msg30765
I never had issues leading people from other groups as long as TFAR radios were configured, in large groups I think a team color and channel split is enough.
Even if mission makers at CiA account for this addonside group management in their missions, others on Workshop probably won't.
Unless the mission introduces a group management system itself, I'm against this from a player and mission maker's perspective.