08-02-2014, 10:23 AM
FHQ Stop The Train
Loved that attempt although we failed. Meeting all those CSAT in the streets of that urban area was mortifying...
Friendly fire incident - When splitting teams it is the responsibility of the team leaders to keep track of other friendly teams' positions and make sure all your subordinates are aware of other friendly positions! Tell them where they are and demand every single one of them to confirm. In addition, try to spot the other friendlies as they move or in position and make sure all your subordinates see them. It's unacceptable that fearing from friendly fire incidents mission leaders will avoid cool flank maneuvers.
Another request - If you have placed explosives and have to disconnect, please make sure to detonate them before disconnecting because we won't be able to order your AI to detonate them after you leave.
Operation Aspis
Sorry guys, shouldn't have selected such an old mission. I think a lot of the resistance we had on the first attempt was not there. Too bad Bravo was just left behind for such a long time, but it was avoidable. Leaders - your first priority is to keep all teams in action. In this mission Bravo could have been ordered to advance on the first town with Alpha. We could have used the hunters to fetch them, they could have walked, but just letting them dry up on the starting point was a bad call. Team leaders - if you see your team is being left to dry somewhere, message the mission commander in steam and tell him that your team is getting bored. Don't wait to the end of the mission. People's time is precious.
Hit and Run
The assault team got hit and was wiped out shortly after we reached the town. Next time we should let the snipers thin out the enemy force before moving on the town. This is a tough mission.
Loved that attempt although we failed. Meeting all those CSAT in the streets of that urban area was mortifying...
Friendly fire incident - When splitting teams it is the responsibility of the team leaders to keep track of other friendly teams' positions and make sure all your subordinates are aware of other friendly positions! Tell them where they are and demand every single one of them to confirm. In addition, try to spot the other friendlies as they move or in position and make sure all your subordinates see them. It's unacceptable that fearing from friendly fire incidents mission leaders will avoid cool flank maneuvers.
Another request - If you have placed explosives and have to disconnect, please make sure to detonate them before disconnecting because we won't be able to order your AI to detonate them after you leave.
Operation Aspis
Sorry guys, shouldn't have selected such an old mission. I think a lot of the resistance we had on the first attempt was not there. Too bad Bravo was just left behind for such a long time, but it was avoidable. Leaders - your first priority is to keep all teams in action. In this mission Bravo could have been ordered to advance on the first town with Alpha. We could have used the hunters to fetch them, they could have walked, but just letting them dry up on the starting point was a bad call. Team leaders - if you see your team is being left to dry somewhere, message the mission commander in steam and tell him that your team is getting bored. Don't wait to the end of the mission. People's time is precious.
Hit and Run
The assault team got hit and was wiped out shortly after we reached the town. Next time we should let the snipers thin out the enemy force before moving on the town. This is a tough mission.
The fewer men, the greater share of honor