12-23-2013, 10:12 AM
Good games last night! Completed two challenging missions thanks to Tony's calm and effective leadership.
Don't worry about it Phantom, let's try to be constructive about that. The Bradley and me in it failed to spot the tank until it was too late - that was the main reason why the mission failed. The approach was good, I don't think we need to do anything different, maybe just keep the infantry closer together and to the Bradley.
Friendly fire incidents - They happen too much. People need to PID (positive ID) their targets! IF YOU ARE NOT SURE THAT THE TARGET IS AN ENEMY THEN DO NOT FIRE!!! It's in the frigging CiA rules for god sake.
Not less important is to listen to the plan, listen to the communication and know where other friendly units might be! Wake up, open your ears! We can't do anything if people can't listen to the comms, it just doesn't work without people being aware of what's going on around them. If you are not sure, ask.
We don't want to take extreme measures so please, guys, follow these two simple rules - don't fire if you are not sure it's an enemy, and listen to the plan, it's that simple.
What are we going to do with "Sixtyfours field" (The one with the alarm going off and the need to be hurry before they wipe the choppers locations from the hard drive)? Any suggestions?
Don't worry about it Phantom, let's try to be constructive about that. The Bradley and me in it failed to spot the tank until it was too late - that was the main reason why the mission failed. The approach was good, I don't think we need to do anything different, maybe just keep the infantry closer together and to the Bradley.
Friendly fire incidents - They happen too much. People need to PID (positive ID) their targets! IF YOU ARE NOT SURE THAT THE TARGET IS AN ENEMY THEN DO NOT FIRE!!! It's in the frigging CiA rules for god sake.
Not less important is to listen to the plan, listen to the communication and know where other friendly units might be! Wake up, open your ears! We can't do anything if people can't listen to the comms, it just doesn't work without people being aware of what's going on around them. If you are not sure, ask.
We don't want to take extreme measures so please, guys, follow these two simple rules - don't fire if you are not sure it's an enemy, and listen to the plan, it's that simple.
What are we going to do with "Sixtyfours field" (The one with the alarm going off and the need to be hurry before they wipe the choppers locations from the hard drive)? Any suggestions?
The fewer men, the greater share of honor