12-11-2011, 05:08 PM
(12-11-2011, 04:46 PM)Bubba link Wrote:I'm sorry if i was a bit unclear about my point. But my point was that if someone has more fun on the regular, about 10 player, coop nights then why would he join the larger coop nights. Especially when the larger coop nights tend to mean that the briefing and setting up take far longer!
It's a fair question .. but one which can only be answered by each individual, because ultimately it's a matter of personal preference.
(12-11-2011, 04:46 PM)Bubba link Wrote:I know it's propably wrong to assume the missions are freaking awesome and put all the stress on the mission maker, but the mission we played on 12.4.2011 wasn't any different from the missions we play on the normal coop nights except for some extra waiting, radio chatter, and far less effort put on the part of the mission we played. By this I do not mean that the mission should be any fancier or that it was bad, but I hope you get my point.
Spinoza's mission on 12.04 may have played out as 3 parallel missions (for the most part), but that was in part due to the way the CO chose to run it. As Spinoza has already posted, it was envisaged that the 3 contingents would end up together for the final objective. The mission you played in on 11.27 put everyone (c40 players) in the same contingent, making it possible to directly assault a large armour+infantry enemy - but the part played by any individual player was always going to be smaller. Again, it comes down to personal preference - there's no objective 'better' here.