11-21-2011, 12:09 AM
This is something I have been wondering about. As e.g a 16 player mission will have enemy according to the amount of playable slots, it's almost senseless to play with 3 or 4 players. Is there a way to automatically reduce the amount of AIs according to players connected? I guess it would be a JIP nightmare, but that's another issue.
I'm Norwegian, what's your excuse?