Oil Protection Services
What can I say: Defense mission, so little leading required, which was good, because I didn't hear the radio most of the time over the noise of the helicopters and the gunfire... a good example that showed me how lost I sometimes am when leading... when it gets too frustrating (in this case since I didn't hear half of it), I just want to disconnect... blergh.. I'm not a leader type, that's for sure...
Blood Runner
Well, the problem of shooting at a tank with an RPG-42 is that when you hit, the tank is angry, and knows where you are... 'nuff said.
Unfortunately, I was dead early on (and the afterlife channel quickly filled after that).
I think 4 tanks are too much, they need multiple hits from the RPGs to be destroyed, and with the poor visibility, that's hard to pull off...
The big C
First of all, salute to Mark Randel who the mission was dedicated to. Rest in Peace, man
The mission was good, solid leading on Outlawz's behalf. It was good to be back on Zargabad, I always loved that map and found it was too rarely used.
Revolucioni
I liked the mission, especially at the beginning, although I thought we were too well equipped for guerrillas. Scopes, GPS, etc... And of course, putting 14 people into one group is something that should really, really be avoided...
The attack on the town was good, solid leading by Variable (expected no less from him ). I liked taking that first shot on the Ifrit, I just love using that RPG-42, it's better than the point-and-click Titan and NLAW. Aiming, pulling the trigger and then noticing that the Ifrit started moving (a little shock, really, hehe) but then seeing that the missile would hit anyway, it's just so much better than those other launchers. Unguided launchers FTW (in the game, of course )
Too bad I missed the second shot, it was just a little bit too high, the missile must have scraped the paint off the Ifrit's turret... 520 m, so I was aiming with the 500 meter marker and raised it a bit, but of course, on 500 meter shots, raising just a little bit already prolongs the shot substantially...
Luckily, CyDoN's shot hit. I love blowing stuff up
Unfortunately, the mission ended for me with the AAA... I was high up the slope and suddenly saw the vehicle, so I took out my Titan, aimed and... got shot... grrr...
There was a bit of the usual confusion with the demise of the leader, and the two teams speaking all in the same channel was a bit confusing in itself, but overall, I enjoyed that mission...
Overall, good games last night, a bit of a rough start with the TFAR confusion, and always a rough start with me leading (which I really shouldn't do, it seems), but quite OK later on.
And always remember: NEVER! EVER! check the scoreboard! There is no scores in CiA! Only the mission!
What can I say: Defense mission, so little leading required, which was good, because I didn't hear the radio most of the time over the noise of the helicopters and the gunfire... a good example that showed me how lost I sometimes am when leading... when it gets too frustrating (in this case since I didn't hear half of it), I just want to disconnect... blergh.. I'm not a leader type, that's for sure...
Blood Runner
Well, the problem of shooting at a tank with an RPG-42 is that when you hit, the tank is angry, and knows where you are... 'nuff said.
Unfortunately, I was dead early on (and the afterlife channel quickly filled after that).
I think 4 tanks are too much, they need multiple hits from the RPGs to be destroyed, and with the poor visibility, that's hard to pull off...
The big C
First of all, salute to Mark Randel who the mission was dedicated to. Rest in Peace, man
The mission was good, solid leading on Outlawz's behalf. It was good to be back on Zargabad, I always loved that map and found it was too rarely used.
Revolucioni
I liked the mission, especially at the beginning, although I thought we were too well equipped for guerrillas. Scopes, GPS, etc... And of course, putting 14 people into one group is something that should really, really be avoided...
The attack on the town was good, solid leading by Variable (expected no less from him ). I liked taking that first shot on the Ifrit, I just love using that RPG-42, it's better than the point-and-click Titan and NLAW. Aiming, pulling the trigger and then noticing that the Ifrit started moving (a little shock, really, hehe) but then seeing that the missile would hit anyway, it's just so much better than those other launchers. Unguided launchers FTW (in the game, of course )
Too bad I missed the second shot, it was just a little bit too high, the missile must have scraped the paint off the Ifrit's turret... 520 m, so I was aiming with the 500 meter marker and raised it a bit, but of course, on 500 meter shots, raising just a little bit already prolongs the shot substantially...
Luckily, CyDoN's shot hit. I love blowing stuff up
Unfortunately, the mission ended for me with the AAA... I was high up the slope and suddenly saw the vehicle, so I took out my Titan, aimed and... got shot... grrr...
There was a bit of the usual confusion with the demise of the leader, and the two teams speaking all in the same channel was a bit confusing in itself, but overall, I enjoyed that mission...
Overall, good games last night, a bit of a rough start with the TFAR confusion, and always a rough start with me leading (which I really shouldn't do, it seems), but quite OK later on.
And always remember: NEVER! EVER! check the scoreboard! There is no scores in CiA! Only the mission!