07-21-2014, 01:40 PM
(07-21-2014, 12:07 PM)Alwarren link Wrote:Mayor of PyrgosDo you know any codes/scripts about detecting voices in game?!
Good leading. Pretty intense mission, with a few shortcomings in clarity of briefing.
I'd like to make a request, though. During a stealth mission, when someone talks in a low voice, this is a sign of immersion. Please don't destroy that immersion by saying "you can speak loud, they don't hear us". It's mostly that immersion which I play this game for.
The Box
Enemies spawning right on top of us made this mission a bit chaotic. At one point I thought I had shot one of our guys, but it turned out to be an enemy anyway. Nice to see us getting all fatigued when storming up that hill, I must say I like the system.