06-30-2004, 09:06 PM
co@_05_fdf13_metsäkaarti.fdf_eastborder.pbo
co@_06_fdf13_journey_to_grave.fdf_eastborder.pbo
co@_06_fdf13_lost_squad.fdf_maldevic.pbo
co@_06_fdf13_rescue_blues.fdf_eastborder.pbo
co@_07_fdf13_poliisi_pamputtaa.fdf_eastborder.pbo
co@_07_fdf13_resident_evil.noe.pbo
co@_08_fdf13_rattijuopon_tyâmaa.fdf_maldevic.pbo
co@_09_fdf13_shadows.fdf_maldevic.pbo
co@_10_fdf13_corridor.fdf_maldevic.pbo
co@_13_fdf13_rebel_hunt.fdf_maldevic.pbo
co@_16_fdf13_bastards_have_landed.fdf_maldevic.pbo
co@_06_fdf13_journey_to_grave.fdf_eastborder.pbo
co@_06_fdf13_lost_squad.fdf_maldevic.pbo
co@_06_fdf13_rescue_blues.fdf_eastborder.pbo
co@_07_fdf13_poliisi_pamputtaa.fdf_eastborder.pbo
co@_07_fdf13_resident_evil.noe.pbo
co@_08_fdf13_rattijuopon_tyâmaa.fdf_maldevic.pbo
co@_09_fdf13_shadows.fdf_maldevic.pbo
co@_10_fdf13_corridor.fdf_maldevic.pbo
co@_13_fdf13_rebel_hunt.fdf_maldevic.pbo
co@_16_fdf13_bastards_have_landed.fdf_maldevic.pbo
Take a piece of script, some units, a map and some triggers, put it in the editor, mix it and you get a great cooked mission