02-26-2016, 04:27 PM
Resistance of Katita
I was in Den's team (Alpha). Holding the line took some time and we had multiple bad guys approaching on foot, reinforced with number of technical vehicles. However we were in good position, able to support the weapon, and we eliminated the gunners effectively.
We spotted hostiles incoming from our left flank aka north, moved to assist, and I spotted armed vehicles on my left flank. Good night, end of mission. Apparently hostile trucks managed to slip to Katita, I assume from the north.
Negades Virus
I was medic / Humvee driver in Evans' team (Alpha). This wasn't easiest for the leader. Lots of teams, vehicles, and mission setup that wasn't easiest to comprehend. Plenty of brainwork and people scattered across the maps.
Long transit, but things got interesting while in Negades suburb. Lots of engagements, some hostiles in the buildings, and one of these skirmishes cost us two casualties, including commander Evans. Doveman took over, but team was already very low on numbers. We managed to locate laptop, plant virus, and on our way back, I fucked it up and ruined mission for my team.Â
I completely forgot the car bomb situation. It was clearly brought up in briefing, but I simply didn't remember it when was time to drive to extraction. I steered too close to car, it wrecked our vic, and T-100 showed up to ruin the party. In hindsight the tank would have likely nuked us anyway had we survived the IED.
Mission like this is a nightmare to lead unless comms are top notch. I just observed from lowly medics point of view, but we had some issues with intra-squad comms as well. Again, copy the orders of team leader and listen to the man. If you have radio issues, announce ASAP, like Suchy did. They can likely be fixed, but going to mission without working comms leads to lot of issues.
Author, Treendy has obviously put lot of work hours to this mission (enemies in houses, interior decos, small details, voices etc), and with bit of tuning this has potential to be a good mission. I comment technical details in appropriate thread.
Autumn Star 2
The beef of the evening. Great mission with good clear briefing, nice details and variety of tasks.
QFT (first attempt in mission doesn't count). I was Bravo actual. My team (Army) was Unnamed, Mjolnir (MG) and Alwarren (Heavy AT). Variable (Alpha actual, Marine) ordered us to conduct hasty ambush for approaching heavy vehicles. We put simple line of mines, some explosive, and took positions on forest slope. Plan was to let the tanks come close, see if they hit our mines / charges, and engage remaining ones from side/rear. Alwarren had heavy AT and Unnamed / MJ had AT-4s. We had only relatively few mines but got lucky as enemy BMP decided to run over it. Our AT eliminated first batch of vehicles, and Alwarren took out remaining tank at a distance with Javelin. Awesome job.
Our next was to conduct recce of our next objective. Again Army executed task like bosses while Marines were still at camp mating with a stuck vehicle. Then we had some long range skirmishes, bit of a countryside driving with our .50 cal Humvee, some supporting fire and in end we met some more serious opposition in final objective.
Mission moments were ambush in start and later on eliminating technicals, Alwarren using the .50 cal / eliminating the Shilka with SMAW in the end. It had potential to be a game changer for my team but we came out unscratched.
My team did top notch job. I appreciated intiative and people listening/paying attention. Leading is much easier when you get the feeling your team is on same page. Small things, like Unnamed replacing used AT without separate orders, people already being in right vehicle when order to move was issued, stuff like that.
I also got very clear orders from my superior officer (aka Variable) and what I heard from command net, coop between all teams was smooth. Mission like this has a potential for a huge clusterfuck without coordination. Now it went well.
Stag aka Sarge
Prince of Persia VII
We got further this time. I was security specialist for Bravo under Variables command. There wasn't much of action for us but we played it safe anyway. We secured listening post, disabed security perimeter, got charges set to our second objective until we heard HVT escaped. Again, I will take a look at this mission and see if it benefits from a minor facelift.
I was in Den's team (Alpha). Holding the line took some time and we had multiple bad guys approaching on foot, reinforced with number of technical vehicles. However we were in good position, able to support the weapon, and we eliminated the gunners effectively.
We spotted hostiles incoming from our left flank aka north, moved to assist, and I spotted armed vehicles on my left flank. Good night, end of mission. Apparently hostile trucks managed to slip to Katita, I assume from the north.
Negades Virus
I was medic / Humvee driver in Evans' team (Alpha). This wasn't easiest for the leader. Lots of teams, vehicles, and mission setup that wasn't easiest to comprehend. Plenty of brainwork and people scattered across the maps.
Long transit, but things got interesting while in Negades suburb. Lots of engagements, some hostiles in the buildings, and one of these skirmishes cost us two casualties, including commander Evans. Doveman took over, but team was already very low on numbers. We managed to locate laptop, plant virus, and on our way back, I fucked it up and ruined mission for my team.Â
I completely forgot the car bomb situation. It was clearly brought up in briefing, but I simply didn't remember it when was time to drive to extraction. I steered too close to car, it wrecked our vic, and T-100 showed up to ruin the party. In hindsight the tank would have likely nuked us anyway had we survived the IED.
Mission like this is a nightmare to lead unless comms are top notch. I just observed from lowly medics point of view, but we had some issues with intra-squad comms as well. Again, copy the orders of team leader and listen to the man. If you have radio issues, announce ASAP, like Suchy did. They can likely be fixed, but going to mission without working comms leads to lot of issues.
Author, Treendy has obviously put lot of work hours to this mission (enemies in houses, interior decos, small details, voices etc), and with bit of tuning this has potential to be a good mission. I comment technical details in appropriate thread.
Autumn Star 2
The beef of the evening. Great mission with good clear briefing, nice details and variety of tasks.
Quote:What do we learn from that? If you want a job done, call the Army ^^
QFT (first attempt in mission doesn't count). I was Bravo actual. My team (Army) was Unnamed, Mjolnir (MG) and Alwarren (Heavy AT). Variable (Alpha actual, Marine) ordered us to conduct hasty ambush for approaching heavy vehicles. We put simple line of mines, some explosive, and took positions on forest slope. Plan was to let the tanks come close, see if they hit our mines / charges, and engage remaining ones from side/rear. Alwarren had heavy AT and Unnamed / MJ had AT-4s. We had only relatively few mines but got lucky as enemy BMP decided to run over it. Our AT eliminated first batch of vehicles, and Alwarren took out remaining tank at a distance with Javelin. Awesome job.
Our next was to conduct recce of our next objective. Again Army executed task like bosses while Marines were still at camp mating with a stuck vehicle. Then we had some long range skirmishes, bit of a countryside driving with our .50 cal Humvee, some supporting fire and in end we met some more serious opposition in final objective.
Mission moments were ambush in start and later on eliminating technicals, Alwarren using the .50 cal / eliminating the Shilka with SMAW in the end. It had potential to be a game changer for my team but we came out unscratched.
My team did top notch job. I appreciated intiative and people listening/paying attention. Leading is much easier when you get the feeling your team is on same page. Small things, like Unnamed replacing used AT without separate orders, people already being in right vehicle when order to move was issued, stuff like that.
I also got very clear orders from my superior officer (aka Variable) and what I heard from command net, coop between all teams was smooth. Mission like this has a potential for a huge clusterfuck without coordination. Now it went well.
Stag aka Sarge
Prince of Persia VII
We got further this time. I was security specialist for Bravo under Variables command. There wasn't much of action for us but we played it safe anyway. We secured listening post, disabed security perimeter, got charges set to our second objective until we heard HVT escaped. Again, I will take a look at this mission and see if it benefits from a minor facelift.