Arma3 - AGGRESSORS - Printable Version +- Comrades in Arms Discussion Board (http://forum.ciahome.net) +-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3) +--- Forum: Addons & Mods (http://forum.ciahome.net/forumdisplay.php?fid=11) +--- Thread: Arma3 - AGGRESSORS (/showthread.php?tid=2555) |
Arma3 - AGGRESSORS - ck-claw - 01-27-2014 Something better to shoot at! Or play as? BI Forums Linky Re: Arma3 - AGGRESSORS - Phantom - 01-27-2014 No extra requirements, terrorist out of the box? Comes with AK-47s for everyone as well? I love it . Though I wish I have a motorcycle too but I guess I can still use those little ATVs. Re: Arma3 - AGGRESSORS - ck-claw - 01-29-2014 First Shots of the "South East Asia - Rebels" based on a number of factions, primarily the Tamil Tigers Re: Arma3 - AGGRESSORS - Phantom - 02-03-2014 No reload hand animation with the guns that come with it or pictures if you put it in the ammo crate. I rather use Massi's weapons. I guess its nice we got some insurgents, but the guns that came with it aren't hte best I guess. The RPG7 looks a bit extra zoomed. Re: Arma3 - AGGRESSORS - ck-claw - 02-03-2014 Yeah he's addressing most of those issues i think Phantom, but they were just made for ALIVE as viable enemies. Which they're perfect for, covers most maps we use. Re: Arma3 - AGGRESSORS - ck-claw - 03-23-2014 Latest News:- Quote:Heads up there are some updates coming down the pipe in the next month (hopefully). |