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Outlawz7's missions workshop - Printable Version

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+--- Thread: Outlawz7's missions workshop (/showthread.php?tid=2393)

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Re: Outlawz7's missions workshop - Outlawz7 - 10-05-2015

Updated co@14_otl7_rhs_dug_in.chernarus.pbo

Vehicles getting stuck because infantry keep getting in and out seems to be a bug in RHS or 1.52, had it happen on local. There should still be enough enemies on foot to complete the task of defending, though.


Re: Outlawz7's missions workshop - Stagwine - 10-05-2015

Question: Is it spawned group via BIS_fnc_spawnGroup or editor preplaced group?

If first, is it premade motorized/armored squad (from cfgGroups configFile) or does it spawn vehicle and inf separatedly,  and infantry is made to mount via scripted command?


Re: Outlawz7's missions workshop - Outlawz7 - 10-05-2015

Editor placed groups.


Re: Outlawz7's missions workshop - Outlawz7 - 10-10-2015

Added co@09_otl7_rhs_sobor_break.chernarus_summer.pbo
Tank column breaks through enemy lines to reinforce friendly assault
http://steamcommunity.com/sharedfiles/filedetails/?id=532617997


Re: Outlawz7's missions workshop - Outlawz7 - 10-27-2015

Updated co@12_otl7_lost_squad_usara.sara_dbe1.pbo to use CUP Vehicles (British helicopters)

Added co@12_otl7_wild_weasels.sara.pbo
USMC bombards SLA positions on South Sahrani
http://steamcommunity.com/sharedfiles/filedetails/?id=542964764


Re: Outlawz7's missions workshop - Outlawz7 - 10-31-2015

Renamed co@12_otl7_wild_weasels.sara.pbo to co@12_otl7_strike_down.sara.pbo (removed and uploaded new), added parachutes and view distance actions to pilots.


Added co@16_otl7_ambushed.mountains_acr.pbo
Takistani Army convoy has been ambushed in Sakhe. The convoy must hold its ground against the ovewhelming enemy attack.
http://steamcommunity.com/sharedfiles/filedetails/?id=543053971


Outlawz7's missions workshop - Variable - 10-31-2015

Renamed to not resemble the American term of suppression of air defense type of aerial sorties?

Keep them coming!!! Smile


Re: Outlawz7's missions workshop - Outlawz7 - 10-31-2015

Because the mission has little to do with SEAD/Wild Weasels, the first workshop comment pointed that out and I kinda agreed.


Re: Outlawz7's missions workshop - Outlawz7 - 11-01-2015

Added co@18_otl7_gunboat_run.stratis.pbo
Seaborne extraction of two teams
http://steamcommunity.com/sharedfiles/filedetails/?id=545379154


Re: Outlawz7's missions workshop - Variable - 11-01-2015

Outlawz is on a roll! Keep them coming! Smile


Re: Outlawz7's missions workshop - Outlawz7 - 11-06-2015

Updated co@18_otl7_gunboat_run.stratis.pbo
Removed mission failure for beaching boats.


Re: Outlawz7's missions workshop - Variable - 11-08-2015

Outlawz, how about adding that "push boat" action script instead? In case the boat gets stuck a played can push it back to the water. We saw it in some missions. Not sure it's the one we saw, I just Googled:
http://www.armaholic.com/page.php?id=23249


Re: Outlawz7's missions workshop - Stagwine - 11-08-2015

Just completed Gunboat Run. Great simple mission with nice concept. My first seaborne extraction for some time.

However we ran into some issues:

- One boat got stuck at middle of open sea for apparent no reason. It resembed a strange lag spike, but it is also possible we have ran into underwater reef because we couldn't navigate for shit. We are infantrymen, not sailors.
- End trigger at airbase did not end mission even if all were back (could be due AI-relocation with a console)
- Other issues?


Re: Outlawz7's missions workshop - Outlawz7 - 11-28-2015

Updated co@10_otl7_on_the_dfence.sara.pbo
More AA missiles around the place

Added co14_otl7_death_squad.altis.pbo
Ambush the enemy force in the hills
http://steamcommunity.com/sharedfiles/filedetails/?id=564417196

Added co14_otl7_ammo_run.altis.pbo
FIA gathers supplies from AAF outposts
http://steamcommunity.com/sharedfiles/filedetails/?id=564125925


Re: Outlawz7's missions workshop - Outlawz7 - 11-30-2015

http://steamcommunity.com/sharedfiles/filedetails/?id=564125925&tscn=1448873384

Quote:HaHaFunnyCatDrinkAPasito 1 hour ago 
That moment when the creator gets his friends and some fake accounts to post on his mission.... xD (This will probs get deleted =( )

Thank you all friends and fake accounts  ;D