Comrades in Arms Discussion Board
Outlawz7's missions workshop - Printable Version

+- Comrades in Arms Discussion Board (http://forum.ciahome.net)
+-- Forum: Comrades in Arms Life (http://forum.ciahome.net/forumdisplay.php?fid=3)
+--- Forum: Mission Releases (http://forum.ciahome.net/forumdisplay.php?fid=9)
+--- Thread: Outlawz7's missions workshop (/showthread.php?tid=2393)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27


Re: Outlawz7's missions workshop - Variable - 10-12-2014

oooh! love the sound of it. Great timing Mr.Outlawz!


Re: Outlawz7's missions workshop - alias - 10-13-2014

Mission list also updated with the link for STEAM workshop.


Re: Outlawz7's missions workshop - Outlawz7 - 10-13-2014

co21_otl7_core_advance.altis.pbo updated on the server.

Removed Urban Patrol Script, which significantly improved framerate on my end. There are extra mine detectors in the armored vehicles cargo.


Re: Outlawz7's missions workshop - Outlawz7 - 10-15-2014

Resaved in AiATP, fixed up and uploaded two ck's missions for Sahrani


co@12_ck_fishfingers.sara.pbo


co@08_ck_hotel_mike.sara.pbo


Re: Outlawz7's missions workshop - Variable - 10-15-2014

Gooood man!


Re: Outlawz7's missions workshop - alias - 10-16-2014

(10-15-2014, 07:19 PM)Outlawz7 link Wrote:Resaved in AiATP, fixed up and uploaded two ck's missions for Sahrani
co@12_ck_fishfingers.sara.pbo
co@08_ck_hotel_mike.sara.pbo


Thanks man, check out the url for the links u provided, they are mailto not link url.


Re: Outlawz7's missions workshop - Variable - 10-16-2014


(10-16-2014, 10:21 AM)alias link Wrote:Thanks man, check out the url for the links u provided, they are mailto not link url.
They weren't meant to be links, it's just that @ sign that makes them coded as an email address.

Outlawz, mission load fine but I lose connection 10 seconds into them. Can you check on the server and see if you get the same results?
They look great, by the way...


Re: Outlawz7's missions workshop - Outlawz7 - 10-16-2014

I checked on dedicated, no crash here. However, when I was editing them yesterday, they did crash after 10 seconds the first time, but not later. Now that I think of it, I also had the same crash on ck's Recovery mission last Sunday. Don't know if it's AiA or something to do with ck's missions...


Re: Outlawz7's missions workshop - Outlawz7 - 10-20-2014


co10_otl7_lz_under_fire.altis.pbo on the server.

Extract a compromised team investigating the AAF from Vikos

http://steamcommunity.com/sharedfiles/filedetails/?id=329340650


Might either be too hard or too easy.


Re: Outlawz7's missions workshop - Variable - 10-20-2014

Cool! Extractors and Exctratees are all players?


Re: Outlawz7's missions workshop - Outlawz7 - 10-20-2014

8 players that need to be extracted, 1 helicopter pilot, 1 jet to provide CAS.


Re: Outlawz7's missions workshop - Variable - 10-20-2014

Sounds cool, looking forward to it!
Could you perhaps take a look on your larger player count missions you said that are still unfinished or broken? 


Re: Outlawz7's missions workshop - Outlawz7 - 10-20-2014

(10-20-2014, 11:58 AM)Variable link Wrote:Could you perhaps take a look on your larger player count missions you said that are still unfinished or broken?


I am, but smaller missions are faster and easier to make.


Re: Outlawz7's missions workshop - Alwarren - 10-20-2014

(10-15-2014, 07:19 PM)Outlawz7 link Wrote:co@08_ck_hotel_mike.sara.pbo

This one crashes the server, or the client if run on local... No idea why, the log doesn't tell you anything.


Re: Outlawz7's missions workshop - Outlawz7 - 10-20-2014

Using the new AiATP or previous?