06-21-2016, 11:51 AM
(06-20-2016, 11:31 PM)Variable link Wrote: I don't 8)
You all know how I feel about that, but at the risk of sounding like a broken record, I'd say again that even if we were specops, the reasoning the author gave for why we don't have NVG's would have been perfectly enough. It's great to keep things authentic as long as it doesn't take away from experience (or potential for experience). This mission is a perfect example: If we had NVG's, if the enemy numbers and odds were reasonable and realistic, this mission was less than half of what it was.
I know, but just like you go off on real-life scenarios, I go off on real-life circumstances
IMO a planned recon mission will have people equipped with NVG's. Of course you can retcon any sort of explanation in, but unless this is an ad-hoc operation ("Team, we're being re-tasked, the chopper will drop us off for a recon mission. Sorry I know we're not equipped to handle this, but we won the distance lottery") a recon team would have appropriate gear.
I once saw a mission were you had to blow something up and they didn't give you explosives. Same category.
All IMO obviously.
Quote:Maybe something could have done with the waiting time (although I can't think of anything), but probably because I operated the UAV, I didn't feel any downtime. I was plain exhausted when the mission ended due to constant stress.
Sure, it's because you had something to do. I used the debug console to start a camera and go on a night vision tour of mainland Altis.
Again, I am not blaming either SPhoenix or Stag for it. I am just saying that due to the layout of the last tasks (no fix on were the target is, the size of the operational area, and the sheer number of units on the map, this downtime was unavoidable.
I don't need luck, I have ammo.