03-21-2016, 08:45 PM
Hi.
This is how GroupInfo currently works in terms of Labels:
- Maximum display range is 30 meters.
- If a unit is obscured, maximum range is 15 meters.
- Labels turn transparent with range.
The question is now:
- Is 30 m too little?
In my opinion it isn't. The reason for mk4 HUD and GroupInfo now is to allow to identify a player that otherwise has no distinguishing features (except people using custom faces, like Gwyn or myself). It should not be used to find people or as a shortcut to identify friend or foe. That is why I chose a relatively short range. Originally I wanted LOS check to completely hide the icon for that unit. The reduced draw distance is IMO a good compromise.
The only extra thing I could imagine would be useful is to extend the range of the label IF and ONLY IF the cursor is on the target. I.e. if I see someone, I could point at him and check if that's my buddy Jim or someone else.
Opinions?
This is how GroupInfo currently works in terms of Labels:
- Maximum display range is 30 meters.
- If a unit is obscured, maximum range is 15 meters.
- Labels turn transparent with range.
The question is now:
- Is 30 m too little?
In my opinion it isn't. The reason for mk4 HUD and GroupInfo now is to allow to identify a player that otherwise has no distinguishing features (except people using custom faces, like Gwyn or myself). It should not be used to find people or as a shortcut to identify friend or foe. That is why I chose a relatively short range. Originally I wanted LOS check to completely hide the icon for that unit. The reduced draw distance is IMO a good compromise.
The only extra thing I could imagine would be useful is to extend the range of the label IF and ONLY IF the cursor is on the target. I.e. if I see someone, I could point at him and check if that's my buddy Jim or someone else.
Opinions?
I don't need luck, I have ammo.