01-25-2016, 12:42 PM
(01-25-2016, 02:14 AM)treendy link Wrote: I will be happy to draw out the map myself, adding hills etc... instead of using a heightmap... (like the terrain editor in unity3D if anyone has tried it)... or is the only option using height maps
Personally, I don't think that will be very realistic. I do know Zargabad was done in Blender using sculpting, but I believe he still worked with a height map as raw material.
I really would recommend using either real satellite data, or L3DT or similar program.
I don't need luck, I have ammo.