03-23-2015, 12:47 PM
(03-23-2015, 11:55 AM)Variable link Wrote: 1. I had to reload my Metis missile, not that it was a problem, it's just usually an indication for other problems.
This is, btw, easily circumvented. Add the ammunition BEFORE adding the launcher or other weapons. Adding a weapon via script will reload the weapon if there already is ammo, but it won't if the ammo is added later.
Quote:2. We couldn't pick up anything from the crate at the start of the mission except FAKs.
I had similar issues in other missions. I am starting to wonder if this affects only stuff that was added with scripting.
Quote:3. We had in the crate "Satchel Charges". How did they got to Arma 3? The flashback from Arma 2 was nice, though
That is probably my "fault" They are part of CUP, I wanted them back so I also ported them over
I don't need luck, I have ammo.