Private Military Company Versus has been assigned by the Takistani paramilitary group Al-Azif to destabilize the Altian government by any and all means necessary. The third party commission for this whole operation (designation 'Cronos') is 4.2 million euros. Prepare for asymmetric warfare and effects-based operations. Prepare for the blackest of operations known to Versus. Prepare for questionable ethics. Prepare for a fat paycheck.
Get version 2.06 from Dropbox.
Mission content:
- Operation Resurreximus: eliminate the local extremist group key personnel, acquire weapons and vehicles.
- Operation Metamorphoses: eliminate the last of the extremists and steal explosives from the AAF.
- Operation Afflamus: destroy liquid containers and eliminate a distillery foreman.
- Operation Alcyon: seize an AA installation and ambush transport helicopters.
- Operation Ignis Graecus: eliminate a plantation owner and destroy olive tree saplings.
- Operation Semideus Rabiosus: sabotage a go-kart event.
- Operation Caesiae Maria: ambush a fuel transport convoy and free prisoners.
- Operation Canes Currunt: deliver intel and avoid search patrols.
- Operation Terriculi: defend an FOB and investigate an unknown contact.
- Operation Argentum Vivum: clear an LZ for extraction choppers.
Requirements:
NATO SF and Russian Spetsnaz Weapons
What's this mission pack going to be (and what's not):
- Co-op mission pack for 1-10 players.
- Small scale black operations with infantry.
- A backstory to tie the missions loosely together.
- Closer to Thirsk ops than Chernarus ops (because of my hardware)
- Not a massive mission pack with 30 missions like the Chernarus operations.
- No cutscenes, no zone restrictions.
- Difficult.
Changelog:
- 2.06
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[li]Total objective trigger overhaul: loosened trigger conditions.
- Total ending trigger overhaul: switched to Arma3 end function.
- Total loadout overhaul, eveything set up again from scratch.
- Mission pack is now dedicated server compatible (thanks Alwarren and Varanon!)
- Balance tweaks for most of the missions based on feedback (thanks everyone!)
- Lots of minor and a couple of major bug fixes throughout.
- [li]Added an RPG-7 for Perditus in Argentum Vivum.
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[li]Minor balance tweaks for all missions.
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[li]Fixed Metamorphoses start.
- [li]Fixed Argentum Vivum. Totally.
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[li]Added more time to Alcyon helicopter arrival.
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[li]Added two new missions.
- [li]Changed mission ending triggers throughout.
- [li]Hotfix for Semideus Rabiosus.
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[li]Added flashlights for everyone in night ops.
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[li]Added two new missions.
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[li]Added debriefings to all missions.
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[li]Added two new missions.
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[li]Added one new mission.
- [li]Fixed Afflamus "independent friendly to everybody".
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[li]Added FHQ Task Tracker to handle briefings and tasks.
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[li]Added Psycho's Advanced Injury System to all missions.
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[li]Added 1 new mission.
- [li]Added the first 2 missions.
Here's something that's on my TODO-list besides this mission pack. All of these require new hardware and on the other hand more ACE content to Arma 3:
- PMC Versus tank operations in Takistan or Podagorsk.
- PMC Versus operations as a part of large-scale military.
- Convert Thirsk and Chernarus ops to Arma 3.
PMC Versus operation dossier: http://pmcversus.weebly.com/