08-19-2014, 10:26 AM
(08-18-2014, 10:32 PM)alias link Wrote: There is a way to deal with ammo also loadout via fhq_debug?
There is a button in FHQ DebugConsole that will save a script that will restore the inventory of the units as it was when the button was pressed. I've included another function to edit the loadout, but it's limited. You can also use Arsenal and once done, use the function to create the script. The resulting script is better than arsenal, since the latter just assumes that the loadout should be added to player