01-13-2016, 03:59 PM
A way to make sway bearable.
E.G. when players are on independent side:
{if (side _x == independent) then {_x setCustomAimCoef 0.35;}; } forEach allunits;
E.G. when players are on independent side:
{if (side _x == independent) then {_x setCustomAimCoef 0.35;}; } forEach allunits;