After yesterdays Extraction example, here's the opposite of that: A script that creates an insertion. You pass it a vehicle, some waypoints and a group that needs to be unloaded, and the script takes care of the rest, including again hooks at key points in the process, as well as (by default) deleting the vehicle and it's crew after they reach an end point.
The vehicle can be of any type (the same is true for the extraction script, by the way).
Mission attached. Let me know if you have any questions.
The vehicle can be of any type (the same is true for the extraction script, by the way).
Mission attached. Let me know if you have any questions.