Through the Looking Glass
(Red King)
Disclaimers first:
This was a test run, and I consider the mission to be still in alpha. I don't usually release this unpolished missions, but in this particular case I had put HEMTT truckload of work hours to it. I wanted to know whether it is playable in the first place. This mission needs certain redesigns, some of them not so easy. Thank you for your help and feedback everyone, it is much apprecated.Â
Veterans remembers OTL Harrier mission 'Wild Weasels' and FHQ 'Bloodlines'. This mission was combination of both. It involves flying, guiding aircraft. designators. Lots of advanced stuff we don't practice every day. It is definitely one of the tougher ones out there. I salute Varanon for leading this.
Good comments by FHQ and Variable above. Jet is a platform. It is very difficult for fast movers to pick targets on ground, especially Tanoa, especially night. Talk. Communicate. One JTAC-one jet-one attack at a time, rinse and repeat.
[Spoilers removed]
Party Crasher
(Bravo TL, again)
Mission followed roughly the same plan as before. Ambush convoy, tons of explosives, and chase the truck.
My explosive specialists Ruelight and Freeman did good job with satchels, and we lit up the convoy nicely. Following car chase was quite the experience. I was driving, and Ruelight was manning the GMG. Small roads, lots of speed, and couple of encounters. We pushed through, and kept the momentum. Especially drive through the jungle was nerve wrecking experience. Thanks to my team for helping me with directions.
Action at airfield was short & bloody. My team manned both vehicles, and we put up ton of suppressing fire to plane, control tower, and airfield facilities. Great teamwork there, everyone did good and followed orders crisply.
On way back, we had incident with GMG. It was my fault. We came under fire from right side of road, and yellow tracers were hitting my car and wounded me. Enemy fire team was close, but still within acceptable danger close limits. I put my GMG sights to house wall behind the target. Then my Humvee rocked to left same millisecond I pulled trigger. GMG shrapnel hit close to front car > collision > sad end. If you pull trigger and result is friendly fire, culprit is in the mirror. This time it was me, and I failed the mission.
Reading AAR by Alwarren shows why Zeus slot is a good idea. Now potential AI disaster was averted, and mission continued.
Nogova Blues
(Zeus)
Nogova needs a new town hall, new mayor, and you need retry the mission.
Good work guys, but from my point of view, you took hell of a lot of time before moving in.
If this was a 'normal' setup with regular armed forces, I would heartily appreciate sending scout to get idea what you are up against. However this is not Marines in Takistan. IN THIS MISSION you are police officers responding to active shooter situation. Shots are fired, people are dying, and you must respond rapidly with forces at hand. ESPECIALLY when you hear shots being fired in town! I was about to fail the mission, when you started moving in!
That said, in town, good work with moving in city, and storming the town hall. Sniper team eliminated the most dangerous threats and good urban CQB from Adam 1 and 2!
My guess is Mayor, and additional Zeus placed civilian in bank, were killed by gunfire. I can't be sure if it was your doing, or did they just get to crossfire by being AI. In this map AI can also clip through structures resulting deaths. That said, IN THIS MISSION you are police officers, and you know there are civs. Especially in town hall, and in the bank. IN THIS mission consider carefully if putting rounds through the wall or grenading the shit out of premises is smart.
Due incident with wire, mission will be replayed when new town hall has been rebuilt to Nogova.
Harvest Moon
(Autorifleman)
Very fun mission. Setup was simple and straight forward. No designators, air strikes, artillery or silk gloves like in Nogova. Just grunts on the ground. As a result mission had great firefights and good coop.
Particularly tough encounters for team red were ambush from back and sides when team green went to buildings, and coming under fire enroute to RV with team green. Volume is sometimes as good as accuracy. Plenty of suppressive fire, best guesses, and we made it.
We had good comms, and recce by Manuel. We knew where friendlies are, and what we are up against. Great leading Alwarren and great teamwork. Fun!
Six Degrees
(Gunner)
3 tries. Fun and simple helicopter mission. I have been only couple of times in helicopter, and Valhalian as my skilled pilot I had the fun part to deliver the ordnance. We spotted targets at relatively long ranges, and were able to dispatch them without even coming under fire.
However one of the convoys made it to factory in every try, and mission was failed.
Hot Summer
(Gunner for Brynden Tully VTOL)
I can see benefits of using the VTOL as support, but it requires lot of work. Relatively narrow field of fire for gunner, and the thing handles like beached whale. That said, it can pack respectable firepower, and I have mission in pipeline with idea of using it for support. We had annoying incident with palm trees while setting up. Aircrafts fault. Had it been CUP DC-3, it wouldn't have been even scratched ; )
(Red King)
Disclaimers first:
This was a test run, and I consider the mission to be still in alpha. I don't usually release this unpolished missions, but in this particular case I had put HEMTT truckload of work hours to it. I wanted to know whether it is playable in the first place. This mission needs certain redesigns, some of them not so easy. Thank you for your help and feedback everyone, it is much apprecated.Â
Veterans remembers OTL Harrier mission 'Wild Weasels' and FHQ 'Bloodlines'. This mission was combination of both. It involves flying, guiding aircraft. designators. Lots of advanced stuff we don't practice every day. It is definitely one of the tougher ones out there. I salute Varanon for leading this.
Good comments by FHQ and Variable above. Jet is a platform. It is very difficult for fast movers to pick targets on ground, especially Tanoa, especially night. Talk. Communicate. One JTAC-one jet-one attack at a time, rinse and repeat.
[Spoilers removed]
Party Crasher
(Bravo TL, again)
Mission followed roughly the same plan as before. Ambush convoy, tons of explosives, and chase the truck.
My explosive specialists Ruelight and Freeman did good job with satchels, and we lit up the convoy nicely. Following car chase was quite the experience. I was driving, and Ruelight was manning the GMG. Small roads, lots of speed, and couple of encounters. We pushed through, and kept the momentum. Especially drive through the jungle was nerve wrecking experience. Thanks to my team for helping me with directions.
Action at airfield was short & bloody. My team manned both vehicles, and we put up ton of suppressing fire to plane, control tower, and airfield facilities. Great teamwork there, everyone did good and followed orders crisply.
On way back, we had incident with GMG. It was my fault. We came under fire from right side of road, and yellow tracers were hitting my car and wounded me. Enemy fire team was close, but still within acceptable danger close limits. I put my GMG sights to house wall behind the target. Then my Humvee rocked to left same millisecond I pulled trigger. GMG shrapnel hit close to front car > collision > sad end. If you pull trigger and result is friendly fire, culprit is in the mirror. This time it was me, and I failed the mission.
Reading AAR by Alwarren shows why Zeus slot is a good idea. Now potential AI disaster was averted, and mission continued.
Nogova Blues
(Zeus)
Nogova needs a new town hall, new mayor, and you need retry the mission.
Good work guys, but from my point of view, you took hell of a lot of time before moving in.
If this was a 'normal' setup with regular armed forces, I would heartily appreciate sending scout to get idea what you are up against. However this is not Marines in Takistan. IN THIS MISSION you are police officers responding to active shooter situation. Shots are fired, people are dying, and you must respond rapidly with forces at hand. ESPECIALLY when you hear shots being fired in town! I was about to fail the mission, when you started moving in!
That said, in town, good work with moving in city, and storming the town hall. Sniper team eliminated the most dangerous threats and good urban CQB from Adam 1 and 2!
My guess is Mayor, and additional Zeus placed civilian in bank, were killed by gunfire. I can't be sure if it was your doing, or did they just get to crossfire by being AI. In this map AI can also clip through structures resulting deaths. That said, IN THIS MISSION you are police officers, and you know there are civs. Especially in town hall, and in the bank. IN THIS mission consider carefully if putting rounds through the wall or grenading the shit out of premises is smart.
Due incident with wire, mission will be replayed when new town hall has been rebuilt to Nogova.
Harvest Moon
(Autorifleman)
Very fun mission. Setup was simple and straight forward. No designators, air strikes, artillery or silk gloves like in Nogova. Just grunts on the ground. As a result mission had great firefights and good coop.
Particularly tough encounters for team red were ambush from back and sides when team green went to buildings, and coming under fire enroute to RV with team green. Volume is sometimes as good as accuracy. Plenty of suppressive fire, best guesses, and we made it.
We had good comms, and recce by Manuel. We knew where friendlies are, and what we are up against. Great leading Alwarren and great teamwork. Fun!
Six Degrees
(Gunner)
3 tries. Fun and simple helicopter mission. I have been only couple of times in helicopter, and Valhalian as my skilled pilot I had the fun part to deliver the ordnance. We spotted targets at relatively long ranges, and were able to dispatch them without even coming under fire.
However one of the convoys made it to factory in every try, and mission was failed.
Hot Summer
(Gunner for Brynden Tully VTOL)
I can see benefits of using the VTOL as support, but it requires lot of work. Relatively narrow field of fire for gunner, and the thing handles like beached whale. That said, it can pack respectable firepower, and I have mission in pipeline with idea of using it for support. We had annoying incident with palm trees while setting up. Aircrafts fault. Had it been CUP DC-3, it wouldn't have been even scratched ; )