07-25-2016, 05:57 PM
Technical difficulties
(Spectator)
Big thanks to FHQ and especially Varanon for tuning the server.
A dance with dragoons
(Red god/HQ)
This mission had also its share of small technical difficulties and my co-curator Alwarren didn't have Zeus interface due my typo. Thus my co-curator gave you divine assistance by joining Dragoon-1 (or 2) on the ground.
Mission itself is relatively simple, but it has fair number of random occurrences, locations, and I arranged few others.
Varanon leading Dragoon-1, two teams of Royal Scots Dragoon Guards departed FOB Haggis with Jackals. Their mission was to conduct deep recce behind enemy lines and locate two Grad launchers. Night was bright and full of..um..hmm. Bagpipes.
First challenge was the destroyed convoy. You avoided hitting a minefield (I am not sure if you spotted them, but at least you didn't hit them) and survived ambush. Nice job there! You also accurately identified enemy troop transport (Mi-17) and shot it down with Stinger.
Next stop was Mulladost. Again nice work. You dispatched two militia teams, BTR-40 and truck full of reinforcements. Especially intercepting the truck was good move. It was carrying two RPG gunners. Encounter with BRDM-2 was more hairy. It managed to fire several bursts your direction but it was dealt with.
Dragoons pushed forward and observed strange aerial phenomenon. I was informed they had spotted enemy Su-25. My superiors back in HQ didn't want to believe me. Runway of Rasman AB was long ago destroyed by RAF Tornadoes and it was full of Area Denial Munitions. I told my dragoons on the ground are pros. If my lads have spotted Frogfoot, by God ser, there is one. Bloody hell.Â
However I soon received confirmation from Sentry. Negative enemy aircraft. American AWACS operator was laughting at us. Again. Then RAF Harrier in recon configuration reported two Jackals on the road. Mystery solved and my lads decided the Air Force isn't worth the paperwork. Better save the Stinger.
Our heroes continued the patrol, and established observation post on a hill near crossroads south of Nagara. They soon reported Grad launchers at two kilometer distance. Theyalso spotted recon Harrier being shot down (No, not the Stinger). Good map reading, grid refs were quite accurate. Shilka guarding the Grads was dealt with a Javelin but enemy patrol nearby spotted the missile launch.
The BTR was patrolling on road between crossroads and Grads. It went to investigate the missile launch and approached you directly head on at least 800m in open terrain. At first I couldn't believe you didn't do anything about it. When it was 100m away from you it flanked and hit you from behind and fried you. I checked area with camera and apparently it was just behind a small hill and managed to approach in cover.
This was fun mission to curate. Teams on ground played along nicely and there were plenty of opportunities to spice the mission and act as HQ entity.Â
(FHQ) Party Crasher
(Bravo TL)
This was a fun mission! Our 3rd Tanoa mission had nice setup. Our job was to intercept money shipment of drug money in a van. We put AT mines and charges on road, and soon a convoy was approaching. We did apparently very thorough job as nothing survived the ambush.
Simple convoy ambush now turned out to be something else as we received radio message of our target moving to nearby airfield.
A-actual (Variable) told me to plot course and chase. I decided to cut through the forest near the mountain to shorten distance. I tried to keep pedal to metal as much as I dared and Stick was reading the map. We actually managed to get to destination near airfield with vehicles intact. We soon spotted target truck and the DC-3 in the airfield. We didn't have much time to set up as DC-3 started its taxi run! Varanon and Stick hurried to get the Humvee and firepower to front, but despite our efforts, the DC-3 managed to take off, failing the mission.
I suppose we need the 40mm Humvee to seriously damage the plane. We also would have needed few extra minutes to set up properly. I even considered driving the Humvee to runway to block the plane, but didn't think fast enough.
Bridge of Harcourt
This was marred with technical difficulties and we had to do multiple restarts. Mission itself is again, relatively simple, but you had bad luck, and framerate issues which led to confusion and early stop.
I see what I can do to improve the framerate.
KitKat Boom
(Kenny)
I had a blast, I had a parachute, and I had early death. I can't believe the guys on the ground actually finished this! Finally!
Nice work and great outro Phantom!
(Spectator)
Big thanks to FHQ and especially Varanon for tuning the server.
A dance with dragoons
(Red god/HQ)
This mission had also its share of small technical difficulties and my co-curator Alwarren didn't have Zeus interface due my typo. Thus my co-curator gave you divine assistance by joining Dragoon-1 (or 2) on the ground.
Mission itself is relatively simple, but it has fair number of random occurrences, locations, and I arranged few others.
Varanon leading Dragoon-1, two teams of Royal Scots Dragoon Guards departed FOB Haggis with Jackals. Their mission was to conduct deep recce behind enemy lines and locate two Grad launchers. Night was bright and full of..um..hmm. Bagpipes.
First challenge was the destroyed convoy. You avoided hitting a minefield (I am not sure if you spotted them, but at least you didn't hit them) and survived ambush. Nice job there! You also accurately identified enemy troop transport (Mi-17) and shot it down with Stinger.
Next stop was Mulladost. Again nice work. You dispatched two militia teams, BTR-40 and truck full of reinforcements. Especially intercepting the truck was good move. It was carrying two RPG gunners. Encounter with BRDM-2 was more hairy. It managed to fire several bursts your direction but it was dealt with.
Dragoons pushed forward and observed strange aerial phenomenon. I was informed they had spotted enemy Su-25. My superiors back in HQ didn't want to believe me. Runway of Rasman AB was long ago destroyed by RAF Tornadoes and it was full of Area Denial Munitions. I told my dragoons on the ground are pros. If my lads have spotted Frogfoot, by God ser, there is one. Bloody hell.Â
However I soon received confirmation from Sentry. Negative enemy aircraft. American AWACS operator was laughting at us. Again. Then RAF Harrier in recon configuration reported two Jackals on the road. Mystery solved and my lads decided the Air Force isn't worth the paperwork. Better save the Stinger.
Our heroes continued the patrol, and established observation post on a hill near crossroads south of Nagara. They soon reported Grad launchers at two kilometer distance. Theyalso spotted recon Harrier being shot down (No, not the Stinger). Good map reading, grid refs were quite accurate. Shilka guarding the Grads was dealt with a Javelin but enemy patrol nearby spotted the missile launch.
The BTR was patrolling on road between crossroads and Grads. It went to investigate the missile launch and approached you directly head on at least 800m in open terrain. At first I couldn't believe you didn't do anything about it. When it was 100m away from you it flanked and hit you from behind and fried you. I checked area with camera and apparently it was just behind a small hill and managed to approach in cover.
This was fun mission to curate. Teams on ground played along nicely and there were plenty of opportunities to spice the mission and act as HQ entity.Â
(FHQ) Party Crasher
(Bravo TL)
This was a fun mission! Our 3rd Tanoa mission had nice setup. Our job was to intercept money shipment of drug money in a van. We put AT mines and charges on road, and soon a convoy was approaching. We did apparently very thorough job as nothing survived the ambush.
Simple convoy ambush now turned out to be something else as we received radio message of our target moving to nearby airfield.
A-actual (Variable) told me to plot course and chase. I decided to cut through the forest near the mountain to shorten distance. I tried to keep pedal to metal as much as I dared and Stick was reading the map. We actually managed to get to destination near airfield with vehicles intact. We soon spotted target truck and the DC-3 in the airfield. We didn't have much time to set up as DC-3 started its taxi run! Varanon and Stick hurried to get the Humvee and firepower to front, but despite our efforts, the DC-3 managed to take off, failing the mission.
I suppose we need the 40mm Humvee to seriously damage the plane. We also would have needed few extra minutes to set up properly. I even considered driving the Humvee to runway to block the plane, but didn't think fast enough.
Bridge of Harcourt
This was marred with technical difficulties and we had to do multiple restarts. Mission itself is again, relatively simple, but you had bad luck, and framerate issues which led to confusion and early stop.
I see what I can do to improve the framerate.
KitKat Boom
(Kenny)
I had a blast, I had a parachute, and I had early death. I can't believe the guys on the ground actually finished this! Finally!
Nice work and great outro Phantom!