04-01-2016, 10:27 AM
Night Raid on Rumayal
This went well this time. I was grenadier on Alpha. The first part of the assault went pretty well, until we reached the town. A static machine gun was pinning us down, and suddenly, the wall of the building I was in collapsed for no apparent reasons. A grenade from my M203 hit the MG and killed the gunner, yay. Incoming armor from the north was quickly dispatched by our AT gunner Alwarren. The rest was more or less dealing with the stragglers.
Drachenfels
I was commander of Ranger 2, the second Bradley. Dan was our intrepid leader. Planning was pretty solid, moving the whole armored column along the coast road, eliminating what was in our path. Unfortunately, our Viper got shot down by a ZU-23, but luckily, we could get the crew out and they went ahead and replaced the AI crew on one of the tanks.
After clearing the roadblock, after a short delay, the column moved on. Unfortunately, something sneaked up on us, I think it was an AA (another ZU-23) and killed us. Up to that point, flawless execution by my time, Gunner Alwarren and Driver Blindog. Good communication from all.
[And, as a non-tactical side node, a good example for a mission where the headless client worked very well]
Rainy Day
Ugh, that was a tough one. I was leader on that mission, so I ordered a broad line formation for the attack with bravo and charlie on the flanks and alpha in the middle, while the AAV held the high ground and pelted the town with machine gun fire.
Unfortunately, we had very early enemy contact, basically stumbling over some guy lying in the woods, which alerted the town. When we approached, we didn't have the benefit of the surprise anymore, and were caught in the open field, while enemies from the town picked us off with frightening precision. Most of us made it to the town but were subsequently slaughterd.
In hindsight, I think the idea of moving over the open field was not a good idea. I was hoping that the forest would shield us for most of the time, and afterwards, the buildings and the small rise would also serve as cover, but without ASR AI, the enemy soldiers had deadly accuracy. If I ever lead this one again, my main attack path would lead over the beach, I guess.
Missing in Action
I was the marksman in the ground team. Didn't have much enemy contact at first, and later on, the side I was guarding didn't have any contacts. So, when the extraction chopper arrived, I haven't fired a single shot and spent the rest of the mission waiting for the chopper to make it'S second run.
Kitkat Boom
Geez, what sick mind came up with this (Spoiler: It was, of course, Phantom).
On our first attempt, they killed Kenny (those bastards). Luckily, on our second Attempt, Kenny managed to get a free tickt to Loy Manara (I'm sure he ended there, seeing how high the car went).
We ran down the slope, yelling "Tossers" all the time, and got promptly killed by all the inhabitants of Takistan rolling up in armed pickups... I predict this will be out new Wild Riders and will take equally long to finish.
Silent Hill
I was again marksman, this time in Valhalian's Bravo team (who was not at all pissed by the fact that someone said Bytrica is in Czechoslovakia). Due to Stags great leadership, we made it to the town under constant fire, approached it, beat the devil out of it, and as soon as command gave the all clear, made a quick egress to the south, towards our next objective, with enemy troops taking potshots at us.
We assembled at the foot of Pik Kozlova, moving up the slopes until a deafening roar went up. I was sure we've been hit by artillery, but in fact, the whole northern side of Pik Kozlova was mined. I wonder what sick mind came up with that idea (Spoiler: It was, of course, Outlawz). Well, what was left of us (five guys) carefully licked each others wounds and went around the hill, finding and destroying the weapons, finishing the mission.
[A sidenote: This was an absolutely awesome mission]
This went well this time. I was grenadier on Alpha. The first part of the assault went pretty well, until we reached the town. A static machine gun was pinning us down, and suddenly, the wall of the building I was in collapsed for no apparent reasons. A grenade from my M203 hit the MG and killed the gunner, yay. Incoming armor from the north was quickly dispatched by our AT gunner Alwarren. The rest was more or less dealing with the stragglers.
Drachenfels
I was commander of Ranger 2, the second Bradley. Dan was our intrepid leader. Planning was pretty solid, moving the whole armored column along the coast road, eliminating what was in our path. Unfortunately, our Viper got shot down by a ZU-23, but luckily, we could get the crew out and they went ahead and replaced the AI crew on one of the tanks.
After clearing the roadblock, after a short delay, the column moved on. Unfortunately, something sneaked up on us, I think it was an AA (another ZU-23) and killed us. Up to that point, flawless execution by my time, Gunner Alwarren and Driver Blindog. Good communication from all.
[And, as a non-tactical side node, a good example for a mission where the headless client worked very well]
Rainy Day
Ugh, that was a tough one. I was leader on that mission, so I ordered a broad line formation for the attack with bravo and charlie on the flanks and alpha in the middle, while the AAV held the high ground and pelted the town with machine gun fire.
Unfortunately, we had very early enemy contact, basically stumbling over some guy lying in the woods, which alerted the town. When we approached, we didn't have the benefit of the surprise anymore, and were caught in the open field, while enemies from the town picked us off with frightening precision. Most of us made it to the town but were subsequently slaughterd.
In hindsight, I think the idea of moving over the open field was not a good idea. I was hoping that the forest would shield us for most of the time, and afterwards, the buildings and the small rise would also serve as cover, but without ASR AI, the enemy soldiers had deadly accuracy. If I ever lead this one again, my main attack path would lead over the beach, I guess.
Missing in Action
I was the marksman in the ground team. Didn't have much enemy contact at first, and later on, the side I was guarding didn't have any contacts. So, when the extraction chopper arrived, I haven't fired a single shot and spent the rest of the mission waiting for the chopper to make it'S second run.
Kitkat Boom
Geez, what sick mind came up with this (Spoiler: It was, of course, Phantom).
On our first attempt, they killed Kenny (those bastards). Luckily, on our second Attempt, Kenny managed to get a free tickt to Loy Manara (I'm sure he ended there, seeing how high the car went).
We ran down the slope, yelling "Tossers" all the time, and got promptly killed by all the inhabitants of Takistan rolling up in armed pickups... I predict this will be out new Wild Riders and will take equally long to finish.
Silent Hill
I was again marksman, this time in Valhalian's Bravo team (who was not at all pissed by the fact that someone said Bytrica is in Czechoslovakia). Due to Stags great leadership, we made it to the town under constant fire, approached it, beat the devil out of it, and as soon as command gave the all clear, made a quick egress to the south, towards our next objective, with enemy troops taking potshots at us.
We assembled at the foot of Pik Kozlova, moving up the slopes until a deafening roar went up. I was sure we've been hit by artillery, but in fact, the whole northern side of Pik Kozlova was mined. I wonder what sick mind came up with that idea (Spoiler: It was, of course, Outlawz). Well, what was left of us (five guys) carefully licked each others wounds and went around the hill, finding and destroying the weapons, finishing the mission.
[A sidenote: This was an absolutely awesome mission]