11-23-2015, 04:39 PM
Approaching Kavala
Since there's issues with TFAR that only seem to happen on the first mission, let's make sure all our frequencies are synced, we had a LR freq switch at start that most didn't notice and Bravo had some of Alpha's members communicating on Bravo's channel, which was corrected but always causes unneeded confusion when it happens.
LR communication should always start with the receiver/sender thing and checking if the receiver can even listen, orders were relayed without observing neither of these two resulting in people not knowing if they're the ones being talked to and a lot of repeat requests.
I actually started thinking about having a group member act as a point man or RTO because leading and trying to talk at the same time got me killed in the end.
On the flip side, all communication needs to be confirmed, how hard is it to say one word to let know you've heard the message? Not everyone was at fault and sometimes people actually didn't receive the message (see TFAR above) but this isn't real life where I can see your body language to know you've heard and understood me.
Outpost Assault
I think these kind of missions are bad in that they're way too easy. It was basically a move to where tasks tell you and obliterate the enemy.
Spartan Assault
Good mission, sorry I managed to get Manuel killed, I stopped the car next to the enemy because I figured if they're here then they'll be ahead of us as well. I also have Eject action binded to a key so I can GTFO faster. :p
Since there's issues with TFAR that only seem to happen on the first mission, let's make sure all our frequencies are synced, we had a LR freq switch at start that most didn't notice and Bravo had some of Alpha's members communicating on Bravo's channel, which was corrected but always causes unneeded confusion when it happens.
LR communication should always start with the receiver/sender thing and checking if the receiver can even listen, orders were relayed without observing neither of these two resulting in people not knowing if they're the ones being talked to and a lot of repeat requests.
I actually started thinking about having a group member act as a point man or RTO because leading and trying to talk at the same time got me killed in the end.
On the flip side, all communication needs to be confirmed, how hard is it to say one word to let know you've heard the message? Not everyone was at fault and sometimes people actually didn't receive the message (see TFAR above) but this isn't real life where I can see your body language to know you've heard and understood me.
Outpost Assault
I think these kind of missions are bad in that they're way too easy. It was basically a move to where tasks tell you and obliterate the enemy.
Spartan Assault
Good mission, sorry I managed to get Manuel killed, I stopped the car next to the enemy because I figured if they're here then they'll be ahead of us as well. I also have Eject action binded to a key so I can GTFO faster. :p