11-11-2015, 05:33 PM
FHQ Felis Infernalis
I was leading Apollo, the mechanized team that attacked from the south. We had a Strider and a Mora as support vehicles. We tried to attack head on into the built-up area since initial recon showed enemy movement in the forest hills, right and left of the town. I knew I would regret it... Had I have some smoke screen to deploy it would have unfolded differently, but my team had to move through open grounds, using the little cover that we had, and the enemy made us pay for it. Dearly... We lost three men on the initial approach, even before we entered the town. The enemy resistance at the graveyard was fierce, and with good reason - once we are in the town nothing can stop us. The BTR shredded us to pieces, we called air support that was taken down. Luckily, we managed to flanked it, and Outlawz managed to squeeze in a shot through a doorway that took it out and burned its crew inside.From that point we systematically moved through the streets, under the APC's covering fire. We met resistance from the hill but broke off into the town to avoid it. After we met with Athena, the town was cleared and we moved west to meet the enemy counter attack. The enemy performed poorly, attacking head on with offroads, then infantry, and APCs which were magically destroyed by our Greek gods.
Great job Apollo, and especially Lego that managed to keep the APC alive and functioning, till the end!
(11-11-2015, 04:23 PM)Stagwine link Wrote:We RVd with other squad at end of the mission and defeated one counterattack without much of a headache. It would be fun to read how the mission was experienced from other team's perspective (other inf team, air, apc support).
I was leading Apollo, the mechanized team that attacked from the south. We had a Strider and a Mora as support vehicles. We tried to attack head on into the built-up area since initial recon showed enemy movement in the forest hills, right and left of the town. I knew I would regret it... Had I have some smoke screen to deploy it would have unfolded differently, but my team had to move through open grounds, using the little cover that we had, and the enemy made us pay for it. Dearly... We lost three men on the initial approach, even before we entered the town. The enemy resistance at the graveyard was fierce, and with good reason - once we are in the town nothing can stop us. The BTR shredded us to pieces, we called air support that was taken down. Luckily, we managed to flanked it, and Outlawz managed to squeeze in a shot through a doorway that took it out and burned its crew inside.From that point we systematically moved through the streets, under the APC's covering fire. We met resistance from the hill but broke off into the town to avoid it. After we met with Athena, the town was cleared and we moved west to meet the enemy counter attack. The enemy performed poorly, attacking head on with offroads, then infantry, and APCs which were magically destroyed by our Greek gods.
Great job Apollo, and especially Lego that managed to keep the APC alive and functioning, till the end!
The fewer men, the greater share of honor