Bloodlines
Acting as logistic unit was interesting for me, gave me the chance to practice flying.
I like the mission and few tweaks can make it awesome.
I was luck enough to spot an APC in time when he was about to enter defensive position from north. I had time to land and take it out. Can't say the same about the APC who got in base tho I saw it too late when i was trying to reach bravo not knowing we have enemies behind the lines already.
The main problem here is that we lose sight of enemy vehicles due the terrain and meteo condition, to avoid this in current settings the only way i see is to spread all players so we have view angles on all routes and choke points.
More suggestions on dedicated thread.
Felis Infernalis
This reminded me of Rabbit Hole. Crossing town with civilians and CQB. Too bad revive script didn't work.
Half of my team was wiped out close to the starting point and one by one we bit the dust.
CQB has a lot of potential for surprises, i would definetly play this one again.
Steel Beasts
Pretty stright forward mission, good one with CQB potential as well. Is nice to play it once, but is not the kind i'd play again as oposite to some missions which even if we won i'd play them again and again.
Something mised from it but i can't tell what exactly.
Freedom Fighters
Too bad the rescuers died at the begining. Fortunatelly Lechy did a great job with CAS.
I'd give him a medal for his service
The rescue convoy needed CAS and overwatch more than the team which needs to be saved.
Convoy had to cross the village and without CAS we were easily surprised by an APC coming around the corner.
I didn't expect survivors to take northen route which is a bit longer and you missed some nice action
This will be fixed in the final version
Acting as logistic unit was interesting for me, gave me the chance to practice flying.
I like the mission and few tweaks can make it awesome.
I was luck enough to spot an APC in time when he was about to enter defensive position from north. I had time to land and take it out. Can't say the same about the APC who got in base tho I saw it too late when i was trying to reach bravo not knowing we have enemies behind the lines already.
The main problem here is that we lose sight of enemy vehicles due the terrain and meteo condition, to avoid this in current settings the only way i see is to spread all players so we have view angles on all routes and choke points.
More suggestions on dedicated thread.
Felis Infernalis
This reminded me of Rabbit Hole. Crossing town with civilians and CQB. Too bad revive script didn't work.
Half of my team was wiped out close to the starting point and one by one we bit the dust.
CQB has a lot of potential for surprises, i would definetly play this one again.
Steel Beasts
Pretty stright forward mission, good one with CQB potential as well. Is nice to play it once, but is not the kind i'd play again as oposite to some missions which even if we won i'd play them again and again.
Something mised from it but i can't tell what exactly.
Freedom Fighters
Too bad the rescuers died at the begining. Fortunatelly Lechy did a great job with CAS.
I'd give him a medal for his service
The rescue convoy needed CAS and overwatch more than the team which needs to be saved.
Convoy had to cross the village and without CAS we were easily surprised by an APC coming around the corner.
I didn't expect survivors to take northen route which is a bit longer and you missed some nice action
This will be fixed in the final version