05-08-2015, 01:03 PM
Bloodlines
I really don't know what I should do with this mission, it's starting to seriously annoy me (more on the dedicated thread).
I noticed the following concerning the UAV's/Remote Designators: They kept disappearing from my terminal! What I think is happening that unless you explicitly disconnect from a remote controlled vehicle or designator, you will continue to hog it and not allow others to connect.
In other words, when you are done with a designator, disconnect from it via the action menu entry ("Disconnect from UAV"), otherwise the UAV will be flagged as occupied and nobody can connect to it.
One more thing. At the end of this mission, someone shot me. I don't know if this was intentionally or not, but I certainly do not appreciate this. It happened to me before. Well, let's put it into perspective. "Not appreciate it" is an understatement, I motherfucking hate it, and I was royally pissed off. I greatly dislike the shooting at the end anyway, but shooting one of your fellow players is behavior that will not be tolerated if it happens more than once, and intentionally. So let me iterate, if you aim a gun and shoot at a fellow player intentionally, you'll get a warning. Do not do it again.
Felis Infernalis
Looked like this is a tough one There are no real MANPADs in the city, but the .50'ies will go straight through the cockpit window of the Hellcat, and that will pretty much be the end of CAS. bCombat really shines in this mission, there is plenty of flanking opportunity and the AI did a good job with that. I loved how the last two guys (leechy and Teck 9 I think) were next to that broken building oblivious to the guys on top of it, and one guy from the group actually came down to investigate the shooting.
I think the most important thing for the APC is to get the 50cals down ASAP, at least to a level where the CAS can be more effective. Although I have to say that the CAS attack on the wooded hillside was a real sight to see
Steal (Steel?) Beasts
Not much to say about this, the mission was good and the execution was alright. For those of you that have trouble with the current version of TFAR (it seems like Alias had some problems), let me explain:
There is a bug in current TFAR that will manifest like this: You talked on short range, and then want to use long range. Although you press the right button, it will still transmit on short range. The initial beep will be the short range one, the ending beep will be the long range one, but you have transmitted on short range. If you subsequently try to transmit long range again, it works as expected, but going short range again will not transmit at all.
Solution: Always listen to the first beep. If you are using my modified radio sounds, it will be a click for short range and a "Boop" for long range. Make sure you hear the right one, and if not, release the button and do it again.
Freedom Fighters
I believe it was Leechy flying that chopper, and he did a great job at that.In general, I found the mission a bit confusing TBH, there were (IMO) too many markers on the map, and I was getting kind of confused with all the flares and smoke grenades going off everywhere. See my comments on the dedicated threat as well.
I really don't know what I should do with this mission, it's starting to seriously annoy me (more on the dedicated thread).
I noticed the following concerning the UAV's/Remote Designators: They kept disappearing from my terminal! What I think is happening that unless you explicitly disconnect from a remote controlled vehicle or designator, you will continue to hog it and not allow others to connect.
In other words, when you are done with a designator, disconnect from it via the action menu entry ("Disconnect from UAV"), otherwise the UAV will be flagged as occupied and nobody can connect to it.
One more thing. At the end of this mission, someone shot me. I don't know if this was intentionally or not, but I certainly do not appreciate this. It happened to me before. Well, let's put it into perspective. "Not appreciate it" is an understatement, I motherfucking hate it, and I was royally pissed off. I greatly dislike the shooting at the end anyway, but shooting one of your fellow players is behavior that will not be tolerated if it happens more than once, and intentionally. So let me iterate, if you aim a gun and shoot at a fellow player intentionally, you'll get a warning. Do not do it again.
Felis Infernalis
Looked like this is a tough one There are no real MANPADs in the city, but the .50'ies will go straight through the cockpit window of the Hellcat, and that will pretty much be the end of CAS. bCombat really shines in this mission, there is plenty of flanking opportunity and the AI did a good job with that. I loved how the last two guys (leechy and Teck 9 I think) were next to that broken building oblivious to the guys on top of it, and one guy from the group actually came down to investigate the shooting.
I think the most important thing for the APC is to get the 50cals down ASAP, at least to a level where the CAS can be more effective. Although I have to say that the CAS attack on the wooded hillside was a real sight to see
Steal (Steel?) Beasts
Not much to say about this, the mission was good and the execution was alright. For those of you that have trouble with the current version of TFAR (it seems like Alias had some problems), let me explain:
There is a bug in current TFAR that will manifest like this: You talked on short range, and then want to use long range. Although you press the right button, it will still transmit on short range. The initial beep will be the short range one, the ending beep will be the long range one, but you have transmitted on short range. If you subsequently try to transmit long range again, it works as expected, but going short range again will not transmit at all.
Solution: Always listen to the first beep. If you are using my modified radio sounds, it will be a click for short range and a "Boop" for long range. Make sure you hear the right one, and if not, release the button and do it again.
Freedom Fighters
I believe it was Leechy flying that chopper, and he did a great job at that.In general, I found the mission a bit confusing TBH, there were (IMO) too many markers on the map, and I was getting kind of confused with all the flares and smoke grenades going off everywhere. See my comments on the dedicated threat as well.
I don't need luck, I have ammo.