04-03-2015, 12:50 PM
(This post was last modified: 04-05-2015, 08:04 PM by UnNamedGER.)
co@12_ck_fishfingers
once on the beach we geared up at the Ammo crate an were on our way to our OPÂ after we had a look at the airfield we tried to set up for an attack but were engaged in the process, but quickly overcame the attackers an ran for the airfields outer wall. at the airfield we coordinated with bravo clearing the airfield. clearing the way through the town we made our way to the next compound, we covered the outer area while bravo moved in to clear the hangar and destroy the APC inside. once the APC was destroyed we moved on on top of the hills. after a few moments we were pinned down by a sniper. I tried to suppress him after I had a visual but ran for cover when told the third time and popped smoke for the wounded (of which there were three at that moment and we had lost Variable). Bravo soon got the sniper and moved in to destroy the radar while we covered the area from the next hill.
the mission is missing in the servers log, the french one
I disconnected early in the mission because I had problems with my addons (seems like the athena mod I installed that day was messing with the other mods). after I reconnected I somehow became Pilot instead of copilot.
As ordered by Alias I let the snipers and black team disembark on the shore below the castle of cavala and then landed the chopper inside the castle and tried to join up with the team on the entrance of the castle (maybe we should just all disembarked inside the castle) outside the castle I almost walked into a Patrol wich I was able to take out without them seeing me. when we finally were regrouped we started our way into the city, but after just 2 streets the mission was accomplished and we made our way back towards the castle and the chopper, where we finally found the gear for the snipers we had not been able to find earlier.
co@15_prison_break
another great mission Alias.
Following Aliases lead the partisans moved to the corner of the prosion hiding in the bushes behind two wooden sheds. there we waited for the promised NATO SF team to cut open the fence and lead us to freedom. once outside the sewers we moved op the hilland after the sf team had a short firefight we were able to steal weapons and vehicles from a checkpoint at the bridge. when we had moved about half a kilometer the SF team noticed they had lost a man, they moved back trying to help him, but he was dead before they got to him. when the SF regrouped with us we made a dash for the coast. when we reached the coast the ghost hawk picked us up and the SF team blew up the vehicles.
co@12_return_with_a_vengeance
that was quite a funny concept for a mission event though these short barreled revolvers seem a bit too powerfull and precise and the sniper in the end was a bit too clueless
We tried to move for the ATVs but got too close to the first objective to not attack it, unfortunately when we moved in enemy reinforcements showed up. these were quickly killed, but when trying to clear the leaders hut we had our first losses. afterwards we moved on towards the ATVs and stole one for each of us (what a view xD). we moved on towards the second compound, variable cleared the first building single handedly from which he ordered us to clear two more buildings, unfortunately while we were moving across the area between the buildings a enemy squad showed up taking a few of our guys (including me) out.
it was quite fun to watch what happened afterwards especially when the last two guys went towards the truck next to a very badly trained sniper, which they luckily spotted and killed before the sniper had the chance to kill them.
co11_operation_red_tiger_night_version
looked like a nice mission even though I was dead pretty soon
after a plan was agreed upon variable and I moved out in the blackfoot to scout the area and start engaging the enemys to try and soften up the enemys resistance. once we had a view we started engaging targets at the radar complex and thought we had, after taking a few hits, killed the AA vehicle. after seemingly killing the AA we moved a bit closer and went higher for a gun run. unfortunately when the thread warning went off I was a bit slow in my reaction, only deploying flares and breaking away only after one or two extra seconds which probably led to us taking a hit. due to the rough terrain an autorotation landing was impossible and we joined the other chopper pilots in the afterlife for watching the rest of the mission.
it was quite funny to see how after he noticed that everyone else was dead flashpoint moved back to the hunter and then singlehandedly killed more than half of the remaining enemys(about 30) before he was unluckily killed. it's a shame that the grenades were so awfully ineffective.
Alias missions
Afterthe coop night alias asked me if I could test some of his missions with him, I got to tell you they looked awesome everything else we will see when we play them
once on the beach we geared up at the Ammo crate an were on our way to our OPÂ after we had a look at the airfield we tried to set up for an attack but were engaged in the process, but quickly overcame the attackers an ran for the airfields outer wall. at the airfield we coordinated with bravo clearing the airfield. clearing the way through the town we made our way to the next compound, we covered the outer area while bravo moved in to clear the hangar and destroy the APC inside. once the APC was destroyed we moved on on top of the hills. after a few moments we were pinned down by a sniper. I tried to suppress him after I had a visual but ran for cover when told the third time and popped smoke for the wounded (of which there were three at that moment and we had lost Variable). Bravo soon got the sniper and moved in to destroy the radar while we covered the area from the next hill.
the mission is missing in the servers log, the french one
I disconnected early in the mission because I had problems with my addons (seems like the athena mod I installed that day was messing with the other mods). after I reconnected I somehow became Pilot instead of copilot.
As ordered by Alias I let the snipers and black team disembark on the shore below the castle of cavala and then landed the chopper inside the castle and tried to join up with the team on the entrance of the castle (maybe we should just all disembarked inside the castle) outside the castle I almost walked into a Patrol wich I was able to take out without them seeing me. when we finally were regrouped we started our way into the city, but after just 2 streets the mission was accomplished and we made our way back towards the castle and the chopper, where we finally found the gear for the snipers we had not been able to find earlier.
co@15_prison_break
another great mission Alias.
Following Aliases lead the partisans moved to the corner of the prosion hiding in the bushes behind two wooden sheds. there we waited for the promised NATO SF team to cut open the fence and lead us to freedom. once outside the sewers we moved op the hilland after the sf team had a short firefight we were able to steal weapons and vehicles from a checkpoint at the bridge. when we had moved about half a kilometer the SF team noticed they had lost a man, they moved back trying to help him, but he was dead before they got to him. when the SF regrouped with us we made a dash for the coast. when we reached the coast the ghost hawk picked us up and the SF team blew up the vehicles.
co@12_return_with_a_vengeance
that was quite a funny concept for a mission event though these short barreled revolvers seem a bit too powerfull and precise and the sniper in the end was a bit too clueless
We tried to move for the ATVs but got too close to the first objective to not attack it, unfortunately when we moved in enemy reinforcements showed up. these were quickly killed, but when trying to clear the leaders hut we had our first losses. afterwards we moved on towards the ATVs and stole one for each of us (what a view xD). we moved on towards the second compound, variable cleared the first building single handedly from which he ordered us to clear two more buildings, unfortunately while we were moving across the area between the buildings a enemy squad showed up taking a few of our guys (including me) out.
it was quite fun to watch what happened afterwards especially when the last two guys went towards the truck next to a very badly trained sniper, which they luckily spotted and killed before the sniper had the chance to kill them.
co11_operation_red_tiger_night_version
looked like a nice mission even though I was dead pretty soon
after a plan was agreed upon variable and I moved out in the blackfoot to scout the area and start engaging the enemys to try and soften up the enemys resistance. once we had a view we started engaging targets at the radar complex and thought we had, after taking a few hits, killed the AA vehicle. after seemingly killing the AA we moved a bit closer and went higher for a gun run. unfortunately when the thread warning went off I was a bit slow in my reaction, only deploying flares and breaking away only after one or two extra seconds which probably led to us taking a hit. due to the rough terrain an autorotation landing was impossible and we joined the other chopper pilots in the afterlife for watching the rest of the mission.
it was quite funny to see how after he noticed that everyone else was dead flashpoint moved back to the hunter and then singlehandedly killed more than half of the remaining enemys(about 30) before he was unluckily killed. it's a shame that the grenades were so awfully ineffective.
Alias missions
Afterthe coop night alias asked me if I could test some of his missions with him, I got to tell you they looked awesome everything else we will see when we play them